EDIT: I completely misread the question, on the off-change that this still helps I'll keep it here. sorry
C:\Program Files (x86)\Steam\steamapps\common\Factorio\data\base\prototypes\achievements:
I don't think there is documentation on this, but using the locale for the names and descriptions should tell you just about how they work.
Code: Select all
data:extend(
{
{
type = "build-entity-achievement",
name = "getting-on-track",
order = "a[progress]-a[getting-on-track]",
to_build = "diesel-locomotive",
icon = "__base__/graphics/achievement/getting-on-track.png"
},
{
type = "research-achievement",
name = "eco-unfriendly",
order = "a[progress]-b[eco-unfriendly]",
technology = "oil-processing",
icon = "__base__/graphics/achievement/eco-unfriendly.png"
},
{
type = "research-achievement",
name = "tech-maniac",
order = "a[progress]-c[tech-maniac]",
research_all = true,
icon = "__base__/graphics/achievement/tech-maniac.png"
},
{
type = "finish-the-game-achievement",
name = "smoke-me-a-kipper-i-will-be-back-for-breakfast",
order = "a[progress]-d[smoke-me-a-kipper-i-will-be-back-for-breakfast]",
icon = "__base__/graphics/achievement/smoke-me-a-kipper-i-will-be-back-for-breakfast.png"
},
{
type = "group-attack-achievement",
name = "it-stinks-and-they-dont-like-it",
order = "b[exploration]-a[it-stinks-and-they-dont-like-it]",
amount = 1,
icon = "__base__/graphics/achievement/it-stinks-and-they-dont-like-it.png"
},
{
type = "construct-with-robots-achievement",
name = "automated-construction",
order = "b[exploration]-b[construct-with-robots]-a[100]",
amount = 100,
steam_stats_name = "constructed-by-robots",
icon = "__base__/graphics/achievement/automated-construction.png",
limited_to_one_game = false
},
{
type = "construct-with-robots-achievement",
name = "you-are-doing-it-right",
order = "b[exploration]-b[construct-with-robots]-b[more-than-manually]",
more_than_manually = true,
icon = "__base__/graphics/achievement/you-are-doing-it-right.png",
limited_to_one_game = true
},
{
type = "deconstruct-with-robots-achievement",
name = "automated-cleanup",
order = "b[exploration]-c[deconstruct-with-robots]",
amount = 100,
steam_stats_name = "deconstructed-by-robots",
icon = "__base__/graphics/achievement/automated-cleanup.png",
},
{
type = "deliver-by-robots-achievement",
name = "you-have-got-a-package",
order = "b[exploration]-d[deliver-by-robots]-a",
amount = 1,
icon = "__base__/graphics/achievement/you-have-got-a-package.png",
},
{
type = "deliver-by-robots-achievement",
name = "delivery-service",
order = "b[exploration]-d[deliver-by-robots]-b",
amount = 10000,
steam_stats_name = "delivered-by-robots",
icon = "__base__/graphics/achievement/delivery-service.png",
},
{
type = "train-path-achievement",
name = "trans-factorio-express",
order = "b[exploration]-e[train-path]",
minimum_distance = 1000,
steam_stats_name = "longest-train-path",
icon = "__base__/graphics/achievement/trans-factorio-express.png",
},
{
type = "player-damaged-achievement",
name = "watch-your-step",
order = "b[exploration]-f[watch-your-step]",
type_of_dealer = "locomotive",
minimum_damage = 0,
should_survive = false,
icon = "__base__/graphics/achievement/watch-your-step.png",
},
{
type = "player-damaged-achievement",
name = "golem",
order = "b[exploration]-g[golem]",
should_survive = true,
minimum_damage = 500,
steam_stats_name = "surived-damage-in-one-hit",
icon = "__base__/graphics/achievement/golem.png",
},
{
type = "build-entity-achievement",
name = "getting-on-track-like-a-pro",
order = "c[teaching]-a[getting-on-track-like-a-pro]",
to_build = "diesel-locomotive",
icon = "__base__/graphics/achievement/getting-on-track-like-a-pro.png",
until_second = 90 * 60 -- 90 minutes
},
{
type = "produce-achievement",
name = "mass-production-1",
order = "d[production]-b[electronic-circuit-production]-a",
item_product = "electronic-circuit",
amount = 10000,
steam_stats_name = "electronic-circuits-production-overall",
icon = "__base__/graphics/achievement/mass-production-1.png",
limited_to_one_game = false
},
{
type = "produce-achievement",
name = "mass-production-2",
order = "d[production]-b[electronic-circuit-production]-b",
item_product = "electronic-circuit",
amount = 1000000,
steam_stats_name = "electronic-circuits-production-overall",
icon = "__base__/graphics/achievement/mass-production-2.png",
limited_to_one_game = false
},
{
type = "produce-achievement",
name = "mass-production-3",
order = "d[production]-b[electronic-circuit-production]-c",
item_product = "electronic-circuit",
amount = 20000000,
steam_stats_name = "electronic-circuits-production-overall",
icon = "__base__/graphics/achievement/mass-production-3.png",
limited_to_one_game = false
},
{
type = "produce-per-hour-achievement",
name = "circuit-veteran-1",
order = "d[production]-c[advanced-circuit-production]-a",
item_product = "advanced-circuit",
amount = 1000,
steam_stats_name = "advanced-circuits-per-hour",
icon = "__base__/graphics/achievement/circuit-veteran-1.png"
},
{
type = "produce-per-hour-achievement",
name = "circuit-veteran-2",
order = "d[production]-c[advanced-circuit-production]-b",
item_product = "advanced-circuit",
amount = 10000,
steam_stats_name = "advanced-circuits-per-hour",
icon = "__base__/graphics/achievement/circuit-veteran-2.png"
},
{
type = "produce-per-hour-achievement",
name = "circuit-veteran-3",
order = "d[production]-c[advanced-circuit-production]-c",
item_product = "advanced-circuit",
amount = 25000,
steam_stats_name = "advanced-circuits-per-hour",
icon = "__base__/graphics/achievement/circuit-veteran-3.png"
},
{
type = "produce-per-hour-achievement",
name = "computer-age-1",
order = "d[production]-d[processing-unit-production]-a",
item_product = "processing-unit",
amount = 500,
steam_stats_name = "processing-units-per-hour",
icon = "__base__/graphics/achievement/computer-age-1.png"
},
{
type = "produce-per-hour-achievement",
name = "computer-age-2",
order = "d[production]-d[processing-unit-production]-b",
item_product = "processing-unit",
amount = 1000,
steam_stats_name = "processing-units-per-hour",
icon = "__base__/graphics/achievement/computer-age-2.png"
},
{
type = "produce-per-hour-achievement",
name = "computer-age-3",
order = "d[production]-d[processing-unit-production]-c",
item_product = "processing-unit",
amount = 5000,
steam_stats_name = "processing-units-per-hour",
icon = "__base__/graphics/achievement/computer-age-3.png"
},
{
type = "produce-per-hour-achievement",
name = "iron-throne-1",
order = "d[production]-e[iron-throne-1]",
item_product = "iron-plate",
amount = 20000,
steam_stats_name = "iron-plates-per-hour",
icon = "__base__/graphics/achievement/iron-throne-1.png"
},
{
type = "produce-per-hour-achievement",
name = "iron-throne-2",
order = "d[production]-e[iron-throne-2]",
item_product = "iron-plate",
amount = 200000,
steam_stats_name = "iron-plates-per-hour",
icon = "__base__/graphics/achievement/iron-throne-2.png"
},
{
type = "produce-per-hour-achievement",
name = "iron-throne-3",
order = "d[production]-e[iron-throne-3]",
item_product = "iron-plate",
amount = 400000,
steam_stats_name = "iron-plates-per-hour",
icon = "__base__/graphics/achievement/iron-throne-3.png"
},
{
type = "dont-use-entity-in-energy-production-achievement",
name = "solaris",
order = "d[production]-e[solaris]",
last_hour_only = true,
excluded = "steam-engine",
included = "solar-panel",
minimum_energy_produced = "10GJ",
icon = "__base__/graphics/achievement/solaris.png"
},
{
type = "kill-achievement",
name = "steamrolled",
order = "e[kill]-a[steamrolled]",
type_to_kill = "unit-spawner",
damage_type = "impact",
in_vehicle = true,
personally = true,
amount = 10,
steam_stats_name = "spawners-killed-by-impact",
icon = "__base__/graphics/achievement/steamrolled.png"
},
{
type = "kill-achievement",
name = "pyromaniac",
order = "e[kill]-b[pyromaniac]",
type_to_kill = "tree",
amount = 10000,
damage_type = "fire",
steam_stats_name = "trees-destroyed-by-fire",
icon = "__base__/graphics/achievement/pyromaniac.png"
},
{
type = "kill-achievement",
name = "run-forrest-run",
order = "e[kill]-c[run-forrest-run]",
type_to_kill = "tree",
in_vehicle = true,
personally = true,
amount = 100,
steam_stats_name = "trees-destroyed-by-impact",
icon = "__base__/graphics/achievement/run-forrest-run.png"
},
{
type = "combat-robot-count",
name = "minions",
order = "e[kill]-d[minions]",
count = 100,
steam_stats_name = "combat-robots",
icon = "__base__/graphics/achievement/minions.png"
},
{
type = "dont-craft-manually-achievement",
name = "lazy-bastard",
order = "f[limitation]-a[lazy-bastard]",
amount = 111,
icon = "__base__/graphics/achievement/lazy-bastard.png"
},
{
type = "dont-use-entity-in-energy-production-achievement",
name = "steam-all-the-way",
allowed_in_peaceful_mode = false,
excluded = "solar-panel",
order = "f[limitation]-b[steam-all-the-way]",
icon = "__base__/graphics/achievement/steam-all-the-way.png"
},
{
type = "dont-build-entity-achievement",
name = "raining-bullets",
order = "f[limitation]-c[raining-bullets]",
dont_build = "laser-turret",
allowed_in_peaceful_mode = false,
icon = "__base__/graphics/achievement/raining-bullets.png"
},
{
type = "dont-build-entity-achievement",
name = "logistic-network-embargo",
order = "f[limitation]-d[logistic-network-embargo]",
dont_build = {"logistic-chest-active-provider", "logistic-chest-requester"},
icon = "__base__/graphics/achievement/logistic-network-embargo.png"
},
{
type = "finish-the-game-achievement",
name = "no-time-for-chitchat",
until_second = 60 * 60 * 15, -- 15 hours
allowed_in_peaceful_mode = false,
order = "f[limitation]-e[no-time-for-chitchat]",
icon = "__base__/graphics/achievement/no-time-for-chitchat.png"
},
{
type = "finish-the-game-achievement",
name = "there-is-no-spoon",
until_second = 60 * 60 * 8, -- 8 hours
allowed_in_peaceful_mode = false,
order = "f[limitation]-f[there-is-no-spoon]",
icon = "__base__/graphics/achievement/there-is-no-spoon.png"
},
{
type = "achievement",
name = "so-long-and-thanks-for-all-the-fish",
order = "g[secret]-a[so-long-and-thanks-for-all-the-fish]",
icon = "__base__/graphics/achievement/so-long-and-thanks-for-all-the-fish.png"
}
})