Direct circuit output and imput
Posted: Sat Feb 11, 2017 9:14 pm
Hi
Output:
I'm trying to implement a radio-transmission mod.
I've checked about 20 different mods (including skan-radio which is one i fork mine from) and all they use constant combinator for output.
But constant combinator have limit of 20 signals and, for this reason, is limited for transferring info.
Example: it cant transfer some computation done via big complex of combinators based on logistic network data - it's far more than 20 signals.
I thought about making 100 internal combinators for my receiver, but it seems a bit too much if i have say 1000 receivers.
Is there a way to write signals directly to circuit?
And if no - can this be implemented?
Input:
Most mods use lamps to implement circuit input. This is ok, but allowing to make pins on entity and ability to read this pins would be great.
Example: i want to implement a complex combinator (computer/server), with 8 inputs. For now, again, i have to make 8 disabled lamps to connect it...
Output:
I'm trying to implement a radio-transmission mod.
I've checked about 20 different mods (including skan-radio which is one i fork mine from) and all they use constant combinator for output.
But constant combinator have limit of 20 signals and, for this reason, is limited for transferring info.
Example: it cant transfer some computation done via big complex of combinators based on logistic network data - it's far more than 20 signals.
I thought about making 100 internal combinators for my receiver, but it seems a bit too much if i have say 1000 receivers.
Is there a way to write signals directly to circuit?
And if no - can this be implemented?
Input:
Most mods use lamps to implement circuit input. This is ok, but allowing to make pins on entity and ability to read this pins would be great.
Example: i want to implement a complex combinator (computer/server), with 8 inputs. For now, again, i have to make 8 disabled lamps to connect it...