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[14.22] Peer disconnecting from server

Posted: Thu Feb 09, 2017 11:25 pm
by Perimus
New bug report? Na I'll add it in here:
[14.22] (GOG Version)

Issue: One friend could connect to the server, (port-forawd not headless) while another keep dropping out.
After trying a few times, we managed to get a 30 min (or so) session without problems.

While trying to find out what the issue was we noted that his computer was not sender any out-going information (None what so ever).
So he could hear us on skype while we could not hear him, this only happens while he is getting dropped by the game server.
(random software developer guess)
Is some an issue with the packets being sent / clogged up? While this would still not explain why this happens to some and not others.

(Random guess from student software engineer)

Code: Select all

3657.076 Verbose ServerSynchronizer.cpp:405: nextHeartbeatSequenceNumber(94301) Processing synchronizer action(MapDownloadingProgressUpdate) from peer(11)
3657.127 Verbose ServerSynchronizer.cpp:405: nextHeartbeatSequenceNumber(94302) Processing synchronizer action(MapDownloadingProgressUpdate) from peer(11)
3657.159 Verbose ServerSynchronizer.cpp:405: nextHeartbeatSequenceNumber(94303) Processing synchronizer action(MapDownloadingProgressUpdate) from peer(11)

Re: [14.22] Peer disconnecting from server

Posted: Thu Feb 09, 2017 11:42 pm
by Loewchen
Nothing I can see here goes beyond him simply having bad internet connection.

Re: [14.22] Peer disconnecting from server

Posted: Fri Feb 10, 2017 3:20 pm
by Perimus
Well this issue was the exact same issue as here:
viewtopic.php?f=29&t=39988&p=237408&hil ... er#p237408

I don't think his Internet is the issue when we play overwatch together for muliple hours without any problems.

Re: [14.22] Peer disconnecting from server

Posted: Sat Feb 11, 2017 4:13 pm
by Perimus
We tried again on the same network with a different computer and there was no problem.
So i really think that the internet is not the issue.