How does specifying pollution work?
Posted: Sun Jan 29, 2017 6:23 pm
Working on a mod of mine, & I want to set the pollution generated by an entity. I've got the snippet of code that sets the amount of pollution, but I'm unsure how the number gets applied:
Is the emissions value just multiplied by the power required to give the amount of pollution it generates?
Code: Select all
energy_source =
{
type = "electric",
useage_priority = "secondary-input",
emissions = 0.1 / 6.5,
},
Is the emissions value just multiplied by the power required to give the amount of pollution it generates?