Requiring items/fluid from another mod?
Posted: Mon Jan 23, 2017 4:32 am
I wanted to make a simple mod that would add glass, and then another mod that would add beakers, so that beakers would be used in science packs. I'm making it just so I can kind of get used to making mods.
I decided I would use the silicone and oxygen items from the Bob's Intermediates mod so it would be a bit more interesting making it instead of just adding sand to the game. However, I don't know how to go about requiring (or using, for that matter) those items for my mod.
What I want to do is have 2 Oxygen + 1 Silicon plate = 5 Glass plates, and then 5 Glass plates = 1 Beaker. It would replace the original science pack recipes, the items would mostly be the same, but a beaker would be added to all of them. Of course, this means an item would have to be removed from the science pack 3 recipe.
Does anyone know how to do this? I can give more info if needed.
I decided I would use the silicone and oxygen items from the Bob's Intermediates mod so it would be a bit more interesting making it instead of just adding sand to the game. However, I don't know how to go about requiring (or using, for that matter) those items for my mod.
What I want to do is have 2 Oxygen + 1 Silicon plate = 5 Glass plates, and then 5 Glass plates = 1 Beaker. It would replace the original science pack recipes, the items would mostly be the same, but a beaker would be added to all of them. Of course, this means an item would have to be removed from the science pack 3 recipe.
Does anyone know how to do this? I can give more info if needed.