Console access in the map editor
Posted: Sat Jan 14, 2017 8:41 pm
The main things I'd like to do with a map editor console are:
I am able to do these things indirectly by starting the scenario, run my scripts, save and convert back to scenario format, so this wishlist item is more about streamlining an existing process.
- Custom scripts for tile and entity placement
- Setting properties of multiple entities
I am able to do these things indirectly by starting the scenario, run my scripts, save and convert back to scenario format, so this wishlist item is more about streamlining an existing process.