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[0.14.21][Linux] Drawing order of splitter and chemical lab

Posted: Fri Jan 13, 2017 9:01 pm
by hans
See screenshot. The splitter and chemical lab are drawn in an odd way. I think it is probably because the splitter sprite is drawn first and then the oil chemical lab, but I'm no game programmer so could be wrong.

If a save is needed I can obey.

Further specs if it helps:

Xubuntu 16.04 64-bit
NVIDIA 367.57 driver with PRIME mode set to NVIDIA GPU
Intel i7 6700HQ / 16GB of RAM (Lenovo P50)
Quadro M1000M 2GB GPU
Sprite resolution 'normal', and video game usage 'medium'.

Re: [0.14.21][Linux] Drawing order of splitter and chemical lab

Posted: Fri Jan 13, 2017 9:39 pm
by posila
Hi, in technique and style we render the game this is quite unsolvable problem.
Alternative is this:
Screenshot 2017-01-13 22.30.36.png
Screenshot 2017-01-13 22.30.36.png (128.96 KiB) Viewed 1888 times