on[_pre]_entity_settings_pasted : Include player_index field
Posted: Mon Dec 26, 2016 6:53 am
Mods could use the player/inventory responsible for the pasting to perform additional tasks, with this information.
Like inserting identical module configurations to preexisting assemblers, or the contents of vehicle equipment grids...
Like inserting identical module configurations to preexisting assemblers, or the contents of vehicle equipment grids...