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Altering frequency of Temperature and Water noise layers

Posted: Fri Dec 23, 2016 12:38 am
by Earendel
I have recently released the Alien Biomes mod https://mods.factorio.com/mods/Earendel/alien-biomes and multiple people are asking for larger biomes. The biomes are tied to factorio's temperature and water noise layers, that was the only way I could get a sensible distribution, but I can't find any way of altering their frequency.

There used to be a terrain segmentation control but that has been removed. I tried adding one back in for temperature and humidity (water) but they had no effect. Additionally it seems that the current 'Water' control (for the elevation noise layer) is built into the game and is not part of the lua-based autoplace-control system.

I have also tried adding an octaves_difference setting to the influence peaks but that does not seem to have any effect if you are using the temperature_optimal and water_optimal method.

Any ideas?

Re: Altering frequency of Temperature and Water noise layers

Posted: Sat Jan 14, 2017 12:15 am
by thereaverofdarkness
Perhaps you could post something about this in suggestions for game development. Your mod may make biomes smaller and choppier than they already are, but it's not even that different from the default game which already delivers ridiculously choppy terrain.

original biomes
alien biomes

Re: Altering frequency of Temperature and Water noise layers

Posted: Mon Jan 16, 2017 12:31 pm
by Earendel
I suppose if you could enter a number into the world gen settings instead of 'low' then you could make the biomes as large as you wanted.