Map wrapping (Torroid, Sphere, Cylinder, Klein-Bottle)
Posted: Mon Dec 05, 2016 7:11 pm
This idea is to wrap around the map, so that it has no end and you can "go out at the left side and come in at the right".
https://en.wikipedia.org/wiki/Karnaugh_map
Another way for construction is a cube:
This has strong dependencies to
viewtopic.php?f=80&t=13022 World Generation / Map Generator / Game Modes / Scenarios / Biomes
and
viewtopic.php?f=80&t=37517 Blueprint-Mirroring, BP-Shifting, -Programming, -Iteration, -Editing, Ornaments and Recursion
because this feature is especially useful for multiplayer setups.
Suggestions
viewtopic.php?f=6&t=37230 Map Topology
viewtopic.php?f=6&t=38280 Cylindrical / spherical / torus maps
viewtopic.php?f=6&t=39719 The planet is round! / Map wrap-around
Related:
viewtopic.php?f=3&t=28749&p=182611#p182591
viewtopic.php?f=38&t=33913&p=214920#p214920
https://en.wikipedia.org/wiki/Klein_bottle
https://en.wikipedia.org/wiki/Karnaugh_map
Another way for construction is a cube:
This has strong dependencies to
viewtopic.php?f=80&t=13022 World Generation / Map Generator / Game Modes / Scenarios / Biomes
and
viewtopic.php?f=80&t=37517 Blueprint-Mirroring, BP-Shifting, -Programming, -Iteration, -Editing, Ornaments and Recursion
because this feature is especially useful for multiplayer setups.
Suggestions
viewtopic.php?f=6&t=37230 Map Topology
viewtopic.php?f=6&t=38280 Cylindrical / spherical / torus maps
viewtopic.php?f=6&t=39719 The planet is round! / Map wrap-around
Related:
viewtopic.php?f=3&t=28749&p=182611#p182591
viewtopic.php?f=38&t=33913&p=214920#p214920
https://en.wikipedia.org/wiki/Klein_bottle