[0.14.x] Nuclear Robots
Posted: Tue Nov 29, 2016 6:53 pm
Nuclear Robots
URL: https://mods.factorio.com/mods/Malryn/NuclearRobots
Designed to work with the Reactors mod by GotLag. This is a forked version of the Fusion Robots Mod by MindMix. Special thanks for letting me use his code.
Description: With a modified Radioisotope thermoelectric generator (RTG) and special superconductors these flying reactors with robot arms perform the same tasks as conventional robots but without needing to recharge. The risks with the RTG always near critical mass to produce the maximum heat levels is should the framing/shielding be damaged, the plutonium core will have the result of a fizzle explosion. The resulting explosion will damage, if not likely destroy, any nearby objects. Please consult the Safety Guidelines in your User Manual for safety tips before use. Take special considerations when deploying robots near your defensive perimeter.
Note: Manufacturer is not responsible for incinerations, decapitations, amputations nor irradiations due to improper or proper use of device. By reading this statement you agree to the terms of service.
Recipe
Nuclear Logistic Robot
1 x Flying robot frame
2 x Advanced circuit
1 x Fuel Cell
Nuclear Construction Robot
1 x Flying robot frame
2 x Electronic circuit
1 x Fuel Cell
Change Log
0.0.1 - Initial Release
0.0.2- Requirements Fix
0.0.3 - Update to .0.15
Upcoming Changes
• Increase blast radius and damage to half the size of a nuclear rocket from Warheads - Reactors Mod Extension by Semaphor.
• Add additional recipe to upgrade conventional robots to nuclear robots.
• Change out explosion graphics to something more pretty.
• Spawn radiation cloud after robots are destroyed.
• Have daisy-chain effect where should a robot be destroyed, nearby robots caught in the blast radius will also be destroyed.
• Research chain to reduce size of explosion and radiation.
• Research chain Armor for robots.
URL: https://mods.factorio.com/mods/Malryn/NuclearRobots
Designed to work with the Reactors mod by GotLag. This is a forked version of the Fusion Robots Mod by MindMix. Special thanks for letting me use his code.
Description: With a modified Radioisotope thermoelectric generator (RTG) and special superconductors these flying reactors with robot arms perform the same tasks as conventional robots but without needing to recharge. The risks with the RTG always near critical mass to produce the maximum heat levels is should the framing/shielding be damaged, the plutonium core will have the result of a fizzle explosion. The resulting explosion will damage, if not likely destroy, any nearby objects. Please consult the Safety Guidelines in your User Manual for safety tips before use. Take special considerations when deploying robots near your defensive perimeter.
Note: Manufacturer is not responsible for incinerations, decapitations, amputations nor irradiations due to improper or proper use of device. By reading this statement you agree to the terms of service.
Recipe
Nuclear Logistic Robot
1 x Flying robot frame
2 x Advanced circuit
1 x Fuel Cell
Nuclear Construction Robot
1 x Flying robot frame
2 x Electronic circuit
1 x Fuel Cell
Change Log
0.0.1 - Initial Release
0.0.2- Requirements Fix
0.0.3 - Update to .0.15
Upcoming Changes
• Increase blast radius and damage to half the size of a nuclear rocket from Warheads - Reactors Mod Extension by Semaphor.
• Add additional recipe to upgrade conventional robots to nuclear robots.
• Change out explosion graphics to something more pretty.
• Spawn radiation cloud after robots are destroyed.
• Have daisy-chain effect where should a robot be destroyed, nearby robots caught in the blast radius will also be destroyed.
• Research chain to reduce size of explosion and radiation.
• Research chain Armor for robots.