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Custom metadata associated with an item

Posted: Sat Nov 26, 2016 5:40 pm
by Semaphor
I'm wondering if this is possible. I'd like to create an item you use for selecting entities. This item would save a list of entities for later use. Then, when using the item, it would refer to the saved list within the item itself rather than a global variable. Is there a way to assign metadata to an item after it's use (similar to how blueprints work)?

Re: Custom metadata associated with an item

Posted: Sat Nov 26, 2016 7:51 pm
by Rseding91
There's currently no way to do that in mods.

Re: Custom metadata associated with an item

Posted: Sat Nov 26, 2016 7:53 pm
by Ranakastrasz
The only workaround I am aware of at this time is the Factorisimo mod. It uses the item's durability as a array index.

Obviously any mod that screws with item health will break it.

Re: Custom metadata associated with an item

Posted: Sun Dec 04, 2016 10:47 pm
by aubergine18
Also there was talk of merging damaged items in inventory (to reduce number of slots taken) which would break the factorissimo approach.

Only other thing I can think of is to experiment with "item with label" and see if that might work?

Re: Custom metadata associated with an item

Posted: Mon Dec 05, 2016 12:19 am
by Ranakastrasz
Yea. I think we need this functionality before they implement item merging. Although I still think letting you use repair kits on items in your inventory is a better approach.