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Blueprinting train stops should blueprint stop name
Posted: Tue Nov 22, 2016 2:47 pm
by factoriouzr
Blueprinting train stops should blueprint stop name. Ie if you name a stop "iron" then blueprint it, when you put it down, it should still be called "iron" instead of being assigned a new random name.
If there is concern that this will alter already running trains and they may decide to go to the new stop because it matches an existing name, the stop should have a checkbox or toggle to enable or disable it, and when pasted it should start disabled. But most importantly train stop name should be blueprintable.
Re: Blueprinting train stops should blueprint stop name
Posted: Tue Nov 22, 2016 3:22 pm
by Deadly-Bagel
Would definitely need a checkbox. I don't want to blueprint an unloading area, then whack that sucker down somewhere else only to have half my trains diverted there instead.
Re: Blueprinting train stops should blueprint stop name
Posted: Wed May 17, 2017 4:41 pm
by factoriouzr
Any update on this? This feature would be incredibly useful especially in conjunction with disabling stops with the circuit network.
Also when can we blueprint trains and cargo wagons?
Re: Blueprinting train stops should blueprint stop name
Posted: Sat Jan 27, 2018 10:43 am
by factoriouzr
Any update on this?
Re: Blueprinting train stops should blueprint stop name
Posted: Sat Jan 27, 2018 10:46 am
by Klonan
factoriouzr wrote:Any update on this?
It is added as a checkbox
Re: Blueprinting train stops should blueprint stop name
Posted: Mon Nov 12, 2018 12:29 pm
by factoriouzr
great, thanks.
Is that checkbox going to be remembered along with all the other checkboxes with the hopefully added feature of re-taking blueprints and keeping their icons, names, and checkboxes?
Re: Blueprinting train stops should blueprint stop name
Posted: Mon Nov 12, 2018 3:05 pm
by Rseding91
factoriouzr wrote: Mon Nov 12, 2018 12:29 pm
great, thanks.
Is that checkbox going to be remembered along with all the other checkboxes with the hopefully added feature of re-taking blueprints and keeping their icons, names, and checkboxes?
Not likely.
Re: Blueprinting train stops should blueprint stop name
Posted: Tue Nov 13, 2018 10:04 pm
by factoriouzr
Rseding91 wrote: Mon Nov 12, 2018 3:05 pm
factoriouzr wrote: Mon Nov 12, 2018 12:29 pm
great, thanks.
Is that checkbox going to be remembered along with all the other checkboxes with the hopefully added feature of re-taking blueprints and keeping their icons, names, and checkboxes?
Not likely.
Can you make it so it is as I predict this will become an issue even more then it is now as more things are being blueprinted.
This is such a simple, easy feature to add and would improve the quality of life of the players.