Blueprinting train stops should blueprint stop name
Posted: Tue Nov 22, 2016 1:42 pm
Blueprinting train stops should blueprint stop name. Ie if you name a stop "iron" then blueprint it, when you put it down, it should still be called "iron" instead of being assigned a new random name.
If there is concern that this will alter already running trains and they may decide to go to the new stop because it matches an existing name, the stop should have a checkbox or toggle to enable or disable it, and when pasted it should start disabled. But most importantly train stop name should be blueprintable.
If there is concern that this will alter already running trains and they may decide to go to the new stop because it matches an existing name, the stop should have a checkbox or toggle to enable or disable it, and when pasted it should start disabled. But most importantly train stop name should be blueprintable.