Bitters don't attack unless provoked
Posted: Sat Nov 19, 2016 12:41 am
I am having the problem that bitters bases behave different if I kill all the Bitters at a base.
Look at the attached game. There is a bitter base to the left of my avatar. It is peaceful. It don't send any bitters to join any attack wave. it is just there doing nothing. Now If i go left, towards that bitter base, and all the bitters from that base will try to attack me. Now I run away from them and towards my 4 turrets. The turrets kill the bitters but now look at the behavior of the bitter base. At least 95% of the newly spawned bitters will now join an attack wave as soon as they spawn, leaving the base empty. This should not happen since killing the bitters without touching the base should not change bitter behavior.
But because I "visited" the base and killed all the bitters, that base will now continue spawning attack waves forever. If I don't visit it, it stay peaceful.
btw: I still think that the real bug here is that the bitters are not joining attack waves before I provoke them and kill all the bitters, because the base is covered in the maximum pollution it can absorb(The square is light red all the time in the pollution map).
This is in 0.14.20 without any mods.
Look at the attached game. There is a bitter base to the left of my avatar. It is peaceful. It don't send any bitters to join any attack wave. it is just there doing nothing. Now If i go left, towards that bitter base, and all the bitters from that base will try to attack me. Now I run away from them and towards my 4 turrets. The turrets kill the bitters but now look at the behavior of the bitter base. At least 95% of the newly spawned bitters will now join an attack wave as soon as they spawn, leaving the base empty. This should not happen since killing the bitters without touching the base should not change bitter behavior.
But because I "visited" the base and killed all the bitters, that base will now continue spawning attack waves forever. If I don't visit it, it stay peaceful.
btw: I still think that the real bug here is that the bitters are not joining attack waves before I provoke them and kill all the bitters, because the base is covered in the maximum pollution it can absorb(The square is light red all the time in the pollution map).
This is in 0.14.20 without any mods.