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Holding right click is boring
Posted: Mon May 19, 2014 7:05 pm
by Chthon
During early game, and in some cases mid game, you spend a lot of time just holding right click to mine/remove objects.
I propose that a minigame be implemented for when you start holding right click. When it starts, music will start playing, a dance mix, and then letters will start scrolling across the screen. Successfully pressing the letter in time with the music as it hits the left edge will result in your character striking a pose. Sort of like a dance game complete with flashing lights and graphics. No need for any real value to it, just something to break the tedium.
Re: Holding right click is boring
Posted: Mon May 19, 2014 7:16 pm
by FishSandwich
You're kidding right? This made me piss myself laughing.
Re: Holding right click is boring
Posted: Mon May 19, 2014 7:25 pm
by CrescentStar
I think they should have value to it, if you combo more you get bonuses to your mining. Sounds like it would be a great addition.
Re: Holding right click is boring
Posted: Mon May 19, 2014 7:29 pm
by drs9999
Hmm I do not like that.
Instead I want to suggest something different for this scenario.
If you have to mine for a long time the mouse-button shoulb be locked so it is mining autonomously.
You can lean back in your seat, let your character work, while these guys are dancing over the screen:
http://www.funnyearth.com/Photos/Are_You_Kidding_Me.jpg
Re: Holding right click is boring
Posted: Mon May 19, 2014 7:56 pm
by Gammro
We should be able to add a dogecoin wallet to the game. So when we mine manually, we also start mining dogecoin, that should make the early game more interesting.
Re: Holding right click is boring
Posted: Mon May 19, 2014 8:02 pm
by robhol
The general idea (make boring mining less boring) is good. Where DDR fits into Factorio, I admittedly fail to make sense of... :3
Re: Holding right click is boring
Posted: Mon May 19, 2014 8:04 pm
by Drury
Gammro wrote:We should be able to add a dogecoin wallet to the game. So when we mine manually, we also start mining dogecoin, that should make the early game more interesting.
Considering Factorio's CPU/GPU load, I think that's already the case.
Smart Czech guys had a back door in case the sales aren't good, they mine dogecoins remotely on thousands of rigs.
Re: Holding right click is boring
Posted: Mon May 19, 2014 8:04 pm
by Chthon
robhol wrote:The general idea (make boring mining less boring) is good. Where DDR fits into Factorio, I admittedly fail to make sense of... :3
While repairing/removing walls, have you ever tried spamming the directional buttons and made your character dance? It is clearly already implemented to a degree. I just want to expand it into something exciting.
Re: Holding right click is boring
Posted: Mon May 19, 2014 8:07 pm
by Garm
when repairing/removing walls I hold only 1 direction - along the wall.
That way I can quickly move forward and repair/remove next section.