How to give crafting machines a default productivity bonus
Posted: Sun Nov 13, 2016 2:41 pm
I've been looking for a few hours, but all I got was a lousy bonus_progress and module_effects 
So I'm trying to give crafting machines (assembly machines, electric furnace, chemical plants and some more bob mods stuff) a default productivity bonus.
For example: an assembly machine 1 has 5% productivity bonus, an assembly machine 2 has a default 10% productivity bonus, etc.
Anyone know how to accomplish this?

So I'm trying to give crafting machines (assembly machines, electric furnace, chemical plants and some more bob mods stuff) a default productivity bonus.
For example: an assembly machine 1 has 5% productivity bonus, an assembly machine 2 has a default 10% productivity bonus, etc.
Anyone know how to accomplish this?