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How to give crafting machines a default productivity bonus

Posted: Sun Nov 13, 2016 2:41 pm
by RhyniD
I've been looking for a few hours, but all I got was a lousy bonus_progress and module_effects ;)

So I'm trying to give crafting machines (assembly machines, electric furnace, chemical plants and some more bob mods stuff) a default productivity bonus.
For example: an assembly machine 1 has 5% productivity bonus, an assembly machine 2 has a default 10% productivity bonus, etc.

Anyone know how to accomplish this?

Re: How to give crafting machines a default productivity bonus

Posted: Sun Nov 13, 2016 2:42 pm
by Rseding91
There's no system in the game to do that.

Re: How to give crafting machines a default productivity bonus

Posted: Mon Nov 14, 2016 1:37 am
by DaveMcW
It's also exploitable.

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Re: How to give crafting machines a default productivity bonus

Posted: Thu Nov 17, 2016 5:53 pm
by Dilbe
How about adding a productivity limit to factories? Just like how there is a limit to the max efficiency. Would that be possible to mod?

Re: How to give crafting machines a default productivity bonus

Posted: Sun Nov 20, 2016 1:32 pm
by ExcessionOz
I had to try it. :-) Just for the make-work. Thanks Dave. Oh, and your video player (Sandstorm) is just insane!