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walkingspeed modifier
Posted: Sat May 17, 2014 2:25 pm
by drs9999
I know that you can increase the players walking speed with the exosceleton.
Anyway, because there are modifiers for the mining- and craftingspeed bounded to the force already, there should be a walkingspeed modifier, too.
Re: walkingspeed modifier
Posted: Sun May 18, 2014 4:01 am
by NSArray
Looking at the base mod I found
Code: Select all
{
type = "movement-bonus-equipment",
name = "basic-exoskeleton-equipment",
sprite =
{
filename = "__base__/graphics/equipment/basic-exoskeleton-equipment.png",
width = 64,
height = 128,
priority = "medium"
},
shape =
{
width = 2,
height = 4,
type = "full"
},
energy_source =
{
type = "electric",
usage_priority = "secondary-input"
},
energy_consumption = "200W",
movement_bonus = 0.3 <-------- Increase movement speed
}
"movement_bonus" is what you want.
Re: walkingspeed modifier
Posted: Sun May 18, 2014 6:08 am
by drs9999
As I said:
drs9999 wrote:I know that you can increase the players walking speed with the exosceleton.
It just looks inconsistent to me that there are modifier-values for the crafting- and miningspeed (for forces), but no walkingspeedmodifier...