on_player_cursor_stack_changed how it works?
Posted: Wed Nov 02, 2016 3:44 am
Hello,, everyone.
How exactly works event on_player_cursor_stack_changed:
1 Is it called when player get some item frrom inventory/chest/etc.?
2 Is it called when player moving whoe stack by using ctrl+LeftClick?
3 Is it called when player putting some items to chest without opening it?
4 Is there similar event for manipulators?
The point is to create chest that can contain items only specific type and prevents putting to it other items, including manipulators.
How exactly works event on_player_cursor_stack_changed:
1 Is it called when player get some item frrom inventory/chest/etc.?
2 Is it called when player moving whoe stack by using ctrl+LeftClick?
3 Is it called when player putting some items to chest without opening it?
4 Is there similar event for manipulators?
The point is to create chest that can contain items only specific type and prevents putting to it other items, including manipulators.