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price for worst documentation goes too....

Posted: Sun Oct 30, 2016 12:34 am
by nuhll
Factorio!

Srsly no documentation for headless server? not even on internet? (not for 0.12..)

Or do i miss something?

Where to put map, where to put mods? dependencys? simple helpme.html? where do i find the authentification?

How to edit the first 2 rows?
{
"name": "Name of the game as it will appear in the game listing",
"description": "Description of the game that will appear in the listing",
"tags": ["game", "tags"],



Where to put the name?

Re: price for worst documentation goes too....

Posted: Sun Oct 30, 2016 12:39 am
by daniel34

Re: price for worst documentation goes too....

Posted: Sun Oct 30, 2016 12:45 am
by nuhll
Thanks.

MAYBE link it in the headless server download site AND include a readme.

Whats wrong
root@debian-server:/factorio/factorio/data# /factorio/factorio/bin/x64/factorio --server-settings /factorio/factorio/data/server-settings.json --mod-directory /factorio/factorio/data/mods/ --start-server /factorio/factorio/data/Multiplayer.zip
0.000 2016-10-30 02:46:32; Factorio 0.14.17 (build 25256, linux64, headless)
0.032 Operating system: Linux (Debian 8.6)
0.032 Program arguments: "/factorio/factorio/bin/x64/factorio" "--server-settings" "/factorio/factorio/data/server-settings.json" "--mod-directory" "/factorio/factorio/data/mods/" "--start-server" "/factorio/factorio/data/Multiplayer.zip"
0.032 Read data path: /factorio/factorio/data
0.032 Write data path: /factorio/factorio
0.032 Binaries path: /factorio/factorio/bin
0.046 System info: [CPU: Intel(R) Celeron(R) CPU G1820 @ 2.70GHz, 2 cores, RAM: 3641MB]
0.047 Running in headless mode
0.049 Error Util.cpp:57: Failed to load mod Multiplayer
No such node (version)
root@debian-server:/factorio/factorio/data#

Re: price for worst documentation goes too....

Posted: Sun Oct 30, 2016 12:50 am
by nuhll
And no, theres no mod named multiplayer -.-

Re: price for worst documentation goes too....

Posted: Sun Oct 30, 2016 12:55 am
by daniel34
You shouldn't put mods or saves in the data directory.
Use the directories /factorio/factorio/saves and /factorio/factorio/mods, create them if they don't exist.

Re: price for worst documentation goes too....

Posted: Sun Oct 30, 2016 12:58 am
by nuhll
So, just include this dirs?
I dont get it.

If tehres a predefined directory, include it, also the -h file doesnt tell anythign about it, its talking about the path.

Hows the correct syntax and where to put the files.

Re: price for worst documentation goes too....

Posted: Sun Oct 30, 2016 1:07 am
by nuhll
If i just specify the map, it start, but i cant find it on LAN or on public or via direct connect.

i NEVER had so much trouble setting a server up. I dont get it.

Which Arguments are NEEDED and which NOT? It seems to start with only savefile, but does it use the settings file/mods then?

edit:
Crazy after 1294713 times it worked, i can atleast direct connect, but why its not listed and why i dont see it in LAN?

1.) Is it bc i changed standard port?

2.) And hey great all sciene is lost! Is that normal?

3.) all building by mods a lost, is that normal?

Re: price for worst documentation goes too....

Posted: Sun Oct 30, 2016 1:51 am
by GlassDeviant
nuhll wrote:3.) all building by mods a lost, is that normal?
If you have the mods installed correctly on your client, but not the server, everything that the mods add will be missing.