I can not play and get Error
Posted: Wed Oct 26, 2016 8:26 am
Can some one help me?
_______________________
OS X v10.9.5
I just buy it and logs below....
__________________________
0.000 2016-10-25 21:46:53; Factorio 0.13.20 (build 24011, mac, steam)
0.000 Operating system: Mac OS X 10.9.5
0.000 Program arguments: "/Users/ChenTom/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
0.000 Read data path: /Users/ChenTom/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/ChenTom/Library/Application Support/factorio
0.000 Binaries path: /Users/ChenTom/Library/Application Support/Steam/steamapps/common
0.025 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [Screen: 255] [DXT: false]
0.025 Available display adapters: 1
0.025 [0]: resolution 2560x1440px at [0,0]
0.025 Create display on adapter 0. Size 1280x720 at position [630, 342].
0.095 Initialised OpenGL:[0] AMD Radeon HD 6770M OpenGL Engine; driver: 2.1 ATI-1.24.39
0.328 Loading mod core 0.0.0 (data.lua)
0.337 Loading mod base 0.13.20 (data.lua)
0.435 Checksum for core: 303426634
0.435 Checksum for mod base: 1460151764
1.043 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1477318890
1.043 Info PlayerData.cpp:52: Cloud player-data.json unavailable
1.172 Initial atlas bitmap size is 16384
1.173 Created atlas bitmap 16384x5594
1.178 Created atlas bitmap 4096x968
1.178 Created atlas bitmap 4096x3652
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x1005bbbb2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
#1 0x1005b3e49 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x1005b3dde in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:215)
#3 0x7fff891d35aa in 0x7fff891d35aa
#4 0x0 in 0x0
#5 0x7fff919fab26 in 0x7fff919fab26
#6 0x7fff93d0d1ca in 0x7fff93d0d1ca
#7 0x7fff93d0e65f in 0x7fff93d0e65f
#8 0x10ccfc14e in 0x10ccfc14e
#9 0x7fff8ab41115 in 0x7fff8ab41115
#10 0x7fff8ab10bfa in 0x7fff8ab10bfa
#11 0x7fff8aa2172f in 0x7fff8aa2172f
#12 0x1009fda08 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:701)
#13 0x1009ad5f5 in al_destroy_bitmap (in factorio) (bitmap.c:234)
#14 0x1009ae59f in al_convert_bitmap (in factorio) (bitmap_type.c:218)
#15 0x10028fa57 in AtlasSystem::loadSprites() (in factorio) (AtlasSystem.cpp:424)
#16 0x10027f0f5 in GlobalContext::init(bool, bool) (in factorio) (GlobalContext.cpp:375)
#17 0x100434f36 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:137)
#18 0x100432f6b in _al_mangled_main (in factorio) (Main.cpp:743)
#19 0x100a300f7 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:218)
#20 0x7fff92df4d8b in 0x7fff92df4d8b
#21 0x7fff93ba2899 in 0x7fff93ba2899
#22 0x7fff93ba272a in 0x7fff93ba272a
#23 0x7fff93ba6fc9 in 0x7fff93ba6fc9
19.108 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x1005bbbb2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
#1 0x1005b3e49 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x1005b3dde in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:215)
#3 0x7fff891d35aa in 0x7fff891d35aa
#4 0x0 in 0x0
#5 0x7fff919fab26 in 0x7fff919fab26
#6 0x7fff93d0d1ca in 0x7fff93d0d1ca
#7 0x7fff93d0e65f in 0x7fff93d0e65f
#8 0x10ccfc14e in 0x10ccfc14e
#9 0x7fff8ab41115 in 0x7fff8ab41115
#10 0x7fff8ab10bfa in 0x7fff8ab10bfa
#11 0x7fff8aa2172f in 0x7fff8aa2172f
#12 0x1009fda08 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:701)
#13 0x1009ad5f5 in al_destroy_bitmap (in factorio) (bitmap.c:234)
#14 0x1009dda14 in _al_run_destructors (in factorio) (aintuthr.h:60)
#15 0x100a01c90 in al_uninstall_system (in factorio) (system.c:314)
#16 0x7fff919fb7a0 in 0x7fff919fb7a0
#17 0x7fff919fba58 in 0x7fff919fba58
#18 0x1005b3de8 in 0x00000001005b3de8 (in factorio)
#19 0x7fff891d35aa in 0x7fff891d35aa
#20 0x0 in 0x0
#21 0x7fff919fab26 in 0x7fff919fab26
#22 0x7fff93d0d1ca in 0x7fff93d0d1ca
#23 0x7fff93d0e65f in 0x7fff93d0e65f
#24 0x10ccfc14e in 0x10ccfc14e
#25 0x7fff8ab41115 in 0x7fff8ab41115
#26 0x7fff8ab10bfa in 0x7fff8ab10bfa
#27 0x7fff8aa2172f in 0x7fff8aa2172f
#28 0x1009fda08 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:701)
#29 0x1009ad5f5 in al_destroy_bitmap (in factorio) (bitmap.c:234)
#30 0x1009ae59f in al_convert_bitmap (in factorio) (bitmap_type.c:218)
#31 0x10028fa57 in AtlasSystem::loadSprites() (in factorio) (AtlasSystem.cpp:424)
#32 0x10027f0f5 in GlobalContext::init(bool, bool) (in factorio) (GlobalContext.cpp:375)
#33 0x100434f36 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:137)
#34 0x100432f6b in _al_mangled_main (in factorio) (Main.cpp:743)
#35 0x100a300f7 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:218)
#36 0x7fff92df4d8b in 0x7fff92df4d8b
#37 0x7fff93ba2899 in 0x7fff93ba2899
#38 0x7fff93ba272a in 0x7fff93ba272a
#39 0x7fff93ba6fc9 in 0x7fff93ba6fc9
21.895 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
_______________________
OS X v10.9.5
I just buy it and logs below....
__________________________
0.000 2016-10-25 21:46:53; Factorio 0.13.20 (build 24011, mac, steam)
0.000 Operating system: Mac OS X 10.9.5
0.000 Program arguments: "/Users/ChenTom/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
0.000 Read data path: /Users/ChenTom/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/ChenTom/Library/Application Support/factorio
0.000 Binaries path: /Users/ChenTom/Library/Application Support/Steam/steamapps/common
0.025 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [Screen: 255] [DXT: false]
0.025 Available display adapters: 1
0.025 [0]: resolution 2560x1440px at [0,0]
0.025 Create display on adapter 0. Size 1280x720 at position [630, 342].
0.095 Initialised OpenGL:[0] AMD Radeon HD 6770M OpenGL Engine; driver: 2.1 ATI-1.24.39
0.328 Loading mod core 0.0.0 (data.lua)
0.337 Loading mod base 0.13.20 (data.lua)
0.435 Checksum for core: 303426634
0.435 Checksum for mod base: 1460151764
1.043 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1477318890
1.043 Info PlayerData.cpp:52: Cloud player-data.json unavailable
1.172 Initial atlas bitmap size is 16384
1.173 Created atlas bitmap 16384x5594
1.178 Created atlas bitmap 4096x968
1.178 Created atlas bitmap 4096x3652
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x1005bbbb2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
#1 0x1005b3e49 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x1005b3dde in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:215)
#3 0x7fff891d35aa in 0x7fff891d35aa
#4 0x0 in 0x0
#5 0x7fff919fab26 in 0x7fff919fab26
#6 0x7fff93d0d1ca in 0x7fff93d0d1ca
#7 0x7fff93d0e65f in 0x7fff93d0e65f
#8 0x10ccfc14e in 0x10ccfc14e
#9 0x7fff8ab41115 in 0x7fff8ab41115
#10 0x7fff8ab10bfa in 0x7fff8ab10bfa
#11 0x7fff8aa2172f in 0x7fff8aa2172f
#12 0x1009fda08 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:701)
#13 0x1009ad5f5 in al_destroy_bitmap (in factorio) (bitmap.c:234)
#14 0x1009ae59f in al_convert_bitmap (in factorio) (bitmap_type.c:218)
#15 0x10028fa57 in AtlasSystem::loadSprites() (in factorio) (AtlasSystem.cpp:424)
#16 0x10027f0f5 in GlobalContext::init(bool, bool) (in factorio) (GlobalContext.cpp:375)
#17 0x100434f36 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:137)
#18 0x100432f6b in _al_mangled_main (in factorio) (Main.cpp:743)
#19 0x100a300f7 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:218)
#20 0x7fff92df4d8b in 0x7fff92df4d8b
#21 0x7fff93ba2899 in 0x7fff93ba2899
#22 0x7fff93ba272a in 0x7fff93ba272a
#23 0x7fff93ba6fc9 in 0x7fff93ba6fc9
19.108 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x1005bbbb2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
#1 0x1005b3e49 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x1005b3dde in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:215)
#3 0x7fff891d35aa in 0x7fff891d35aa
#4 0x0 in 0x0
#5 0x7fff919fab26 in 0x7fff919fab26
#6 0x7fff93d0d1ca in 0x7fff93d0d1ca
#7 0x7fff93d0e65f in 0x7fff93d0e65f
#8 0x10ccfc14e in 0x10ccfc14e
#9 0x7fff8ab41115 in 0x7fff8ab41115
#10 0x7fff8ab10bfa in 0x7fff8ab10bfa
#11 0x7fff8aa2172f in 0x7fff8aa2172f
#12 0x1009fda08 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:701)
#13 0x1009ad5f5 in al_destroy_bitmap (in factorio) (bitmap.c:234)
#14 0x1009dda14 in _al_run_destructors (in factorio) (aintuthr.h:60)
#15 0x100a01c90 in al_uninstall_system (in factorio) (system.c:314)
#16 0x7fff919fb7a0 in 0x7fff919fb7a0
#17 0x7fff919fba58 in 0x7fff919fba58
#18 0x1005b3de8 in 0x00000001005b3de8 (in factorio)
#19 0x7fff891d35aa in 0x7fff891d35aa
#20 0x0 in 0x0
#21 0x7fff919fab26 in 0x7fff919fab26
#22 0x7fff93d0d1ca in 0x7fff93d0d1ca
#23 0x7fff93d0e65f in 0x7fff93d0e65f
#24 0x10ccfc14e in 0x10ccfc14e
#25 0x7fff8ab41115 in 0x7fff8ab41115
#26 0x7fff8ab10bfa in 0x7fff8ab10bfa
#27 0x7fff8aa2172f in 0x7fff8aa2172f
#28 0x1009fda08 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:701)
#29 0x1009ad5f5 in al_destroy_bitmap (in factorio) (bitmap.c:234)
#30 0x1009ae59f in al_convert_bitmap (in factorio) (bitmap_type.c:218)
#31 0x10028fa57 in AtlasSystem::loadSprites() (in factorio) (AtlasSystem.cpp:424)
#32 0x10027f0f5 in GlobalContext::init(bool, bool) (in factorio) (GlobalContext.cpp:375)
#33 0x100434f36 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:137)
#34 0x100432f6b in _al_mangled_main (in factorio) (Main.cpp:743)
#35 0x100a300f7 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:218)
#36 0x7fff92df4d8b in 0x7fff92df4d8b
#37 0x7fff93ba2899 in 0x7fff93ba2899
#38 0x7fff93ba272a in 0x7fff93ba272a
#39 0x7fff93ba6fc9 in 0x7fff93ba6fc9
21.895 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.