Couldn't establish network connection with server
Posted: Tue Oct 25, 2016 3:27 am
After the update to 0.14.15, I'm unable to join any multiplayer server. I am able to host my own, I haven't checked if others can join me.
10.221 Factorio initialised
15.231 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
23.162 Info UDPSocket.cpp:235: Socket closed
23.163 Joining game 10.184.171.93:34197
23.163 Info UDPSocket.cpp:33: Opening socket
23.163 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
24.476 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
24.476 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
27.678 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
27.678 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
27.682 Info UDPSocket.cpp:235: Socket closed
69.444 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
74.463 Info UDPSocket.cpp:235: Socket closed
74.464 Joining game 10.152.73.88:34197
74.464 Info UDPSocket.cpp:33: Opening socket
74.464 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
75.760 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
75.760 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
76.827 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
76.827 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
76.875 Info UDPSocket.cpp:235: Socket closed