Crashes Upon Opening
Posted: Sun Oct 16, 2016 6:11 pm
Running on MAC OSX. Gets to 89 percent loaded when opening the game and then crashes. It creates two reports please see below. When loading it gets to the loading sprites and then halts at 89%.
0.000 2016-10-16 10:59:11; Factorio 0.13.20 (build 24011, mac, alpha)
0.000 Operating system: Mac OS X 10.10.5
0.000 Program arguments: "/Applications/factorio.app"
0.000 Read data path: /Applications/factorio.app/Contents/data
0.000 Write data path: /Users/mallisonboy/Library/Application Support/factorio
0.000 Binaries path: /
0.204 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [Screen: 255] [DXT: false]
0.204 Available display adapters: 1
0.204 [0]: resolution 1280x800px at [0,0]
0.204 Create display on adapter 0. Size 1280x720 at position [0, 22].
0.494 Initialised OpenGL:[0] Intel HD Graphics 3000 OpenGL Engine; driver: 2.1 INTEL-10.0.35
1.082 Loading mod core 0.0.0 (data.lua)
1.106 Loading mod base 0.13.20 (data.lua)
1.341 Checksum for core: 303426634
1.341 Checksum for mod base: 1460151764
1.813 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1476633963
1.813 Info PlayerData.cpp:52: Cloud player-data.json unavailable
2.056 Initial atlas bitmap size is 8192
2.066 Created atlas bitmap 8192x8191
2.067 Created atlas bitmap 8192x2765
2.067 Created atlas bitmap 4096x968
2.067 Created atlas bitmap 4096x3652
46.213 Sprites loaded
46.224 Convert atlas 4096x968 to: trilinear-filtering
46.322 Convert atlas 4096x3652 to: mipmap
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x1005c3c82 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
#1 0x1005bc6b9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x1005bc64e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:215)
#3 0x7fff86fe4f1a in 0x7fff86fe4f1a
#4 0x1097e1e60 in 0x1097e1e60
#5 0x7fff8316b9b3 in 0x7fff8316b9b3
#6 0x1099304c4 in 0x1099304c4
#7 0x109b025fe in 0x109b025fe
#8 0x109b24718 in 0x109b24718
#9 0x109b2444d in 0x109b2444d
#10 0x109e022e4 in 0x109e022e4
#11 0x7fff81de0bf8 in 0x7fff81de0bf8
#12 0x7fff8e5f5bd5 in 0x7fff8e5f5bd5
#13 0x100a079e7 in _al_ogl_lock_region_new (in factorio) (ogl_lock.c:330)
#14 0x1009b8ecd in al_lock_bitmap_region (in factorio) (bitmap_lock.c:108)
#15 0x1009b8f80 in al_lock_bitmap (in factorio) (bitmap_lock.c:129)
#16 0x1009b69e5 in al_clone_bitmap (in factorio) (bitmap.c:504)
#17 0x1009b6ca3 in al_convert_bitmap (in factorio) (bitmap_type.c:169)
#18 0x1002909aa in AtlasSystem::loadSprites() (in factorio) (AtlasSystem.cpp:476)
#19 0x10027fbe5 in GlobalContext::init(bool, bool) (in factorio) (GlobalContext.cpp:375)
#20 0x100437756 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:137)
#21 0x10043581c in _al_mangled_main (in factorio) (Main.cpp:743)
#22 0x100a38bd7 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:229)
#23 0x7fff876cfe92 in 0x7fff876cfe92
#24 0x7fff86bb705a in 0x7fff86bb705a
#25 0x7fff86bb6fd7 in 0x7fff86bb6fd7
#26 0x7fff86bb43ed in 0x7fff86bb43ed
50.141 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x1005c3c82 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
#1 0x1005bc6b9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x1005bc64e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:215)
#3 0x7fff86fe4f1a in 0x7fff86fe4f1a
#4 0x1097e1801 in 0x1097e1801
#5 0x7fff8316b9b3 in 0x7fff8316b9b3
#6 0x1099304c4 in 0x1099304c4
#7 0x109b025fe in 0x109b025fe
#8 0x109b24718 in 0x109b24718
#9 0x109b2444d in 0x109b2444d
#10 0x7fff81ef2c52 in 0x7fff81ef2c52
#11 0x7fff81ec0e65 in 0x7fff81ec0e65
#12 0x7fff81dbf766 in 0x7fff81dbf766
#13 0x100a064e8 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:701)
#14 0x1009b60d5 in al_destroy_bitmap (in factorio) (bitmap.c:234)
#15 0x1009e64f4 in _al_run_destructors (in factorio) (aintuthr.h:60)
#16 0x100a0a770 in al_uninstall_system (in factorio) (system.c:314)
#17 0x7fff8316c71b in 0x7fff8316c71b
#18 0x7fff8316ca30 in 0x7fff8316ca30
#19 0x1005bc658 in 0x00000001005bc658 (in factorio)
#20 0x7fff86fe4f1a in 0x7fff86fe4f1a
#21 0x1097e1e60 in 0x1097e1e60
#22 0x7fff8316b9b3 in 0x7fff8316b9b3
#23 0x1099304c4 in 0x1099304c4
#24 0x109b025fe in 0x109b025fe
#25 0x109b24718 in 0x109b24718
#26 0x109b2444d in 0x109b2444d
#27 0x109e022e4 in 0x109e022e4
#28 0x7fff81de0bf8 in 0x7fff81de0bf8
#29 0x7fff8e5f5bd5 in 0x7fff8e5f5bd5
#30 0x100a079e7 in _al_ogl_lock_region_new (in factorio) (ogl_lock.c:330)
#31 0x1009b8ecd in al_lock_bitmap_region (in factorio) (bitmap_lock.c:108)
#32 0x1009b8f80 in al_lock_bitmap (in factorio) (bitmap_lock.c:129)
#33 0x1009b69e5 in al_clone_bitmap (in factorio) (bitmap.c:504)
#34 0x1009b6ca3 in al_convert_bitmap (in factorio) (bitmap_type.c:169)
#35 0x1002909aa in AtlasSystem::loadSprites() (in factorio) (AtlasSystem.cpp:476)
#36 0x10027fbe5 in GlobalContext::init(bool, bool) (in factorio) (GlobalContext.cpp:375)
#37 0x100437756 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:137)
#38 0x10043581c in _al_mangled_main (in factorio) (Main.cpp:743)
#39 0x100a38bd7 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:229)
#40 0x7fff876cfe92 in 0x7fff876cfe92
#41 0x7fff86bb705a in 0x7fff86bb705a
#42 0x7fff86bb6fd7 in 0x7fff86bb6fd7
#43 0x7fff86bb43ed in 0x7fff86bb43ed
59.413 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
0.000 2016-10-16 10:59:11; Factorio 0.13.20 (build 24011, mac, alpha)
0.000 Operating system: Mac OS X 10.10.5
0.000 Program arguments: "/Applications/factorio.app"
0.000 Read data path: /Applications/factorio.app/Contents/data
0.000 Write data path: /Users/mallisonboy/Library/Application Support/factorio
0.000 Binaries path: /
0.204 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [Screen: 255] [DXT: false]
0.204 Available display adapters: 1
0.204 [0]: resolution 1280x800px at [0,0]
0.204 Create display on adapter 0. Size 1280x720 at position [0, 22].
0.494 Initialised OpenGL:[0] Intel HD Graphics 3000 OpenGL Engine; driver: 2.1 INTEL-10.0.35
1.082 Loading mod core 0.0.0 (data.lua)
1.106 Loading mod base 0.13.20 (data.lua)
1.341 Checksum for core: 303426634
1.341 Checksum for mod base: 1460151764
1.813 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1476633963
1.813 Info PlayerData.cpp:52: Cloud player-data.json unavailable
2.056 Initial atlas bitmap size is 8192
2.066 Created atlas bitmap 8192x8191
2.067 Created atlas bitmap 8192x2765
2.067 Created atlas bitmap 4096x968
2.067 Created atlas bitmap 4096x3652
46.213 Sprites loaded
46.224 Convert atlas 4096x968 to: trilinear-filtering
46.322 Convert atlas 4096x3652 to: mipmap
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x1005c3c82 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
#1 0x1005bc6b9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x1005bc64e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:215)
#3 0x7fff86fe4f1a in 0x7fff86fe4f1a
#4 0x1097e1e60 in 0x1097e1e60
#5 0x7fff8316b9b3 in 0x7fff8316b9b3
#6 0x1099304c4 in 0x1099304c4
#7 0x109b025fe in 0x109b025fe
#8 0x109b24718 in 0x109b24718
#9 0x109b2444d in 0x109b2444d
#10 0x109e022e4 in 0x109e022e4
#11 0x7fff81de0bf8 in 0x7fff81de0bf8
#12 0x7fff8e5f5bd5 in 0x7fff8e5f5bd5
#13 0x100a079e7 in _al_ogl_lock_region_new (in factorio) (ogl_lock.c:330)
#14 0x1009b8ecd in al_lock_bitmap_region (in factorio) (bitmap_lock.c:108)
#15 0x1009b8f80 in al_lock_bitmap (in factorio) (bitmap_lock.c:129)
#16 0x1009b69e5 in al_clone_bitmap (in factorio) (bitmap.c:504)
#17 0x1009b6ca3 in al_convert_bitmap (in factorio) (bitmap_type.c:169)
#18 0x1002909aa in AtlasSystem::loadSprites() (in factorio) (AtlasSystem.cpp:476)
#19 0x10027fbe5 in GlobalContext::init(bool, bool) (in factorio) (GlobalContext.cpp:375)
#20 0x100437756 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:137)
#21 0x10043581c in _al_mangled_main (in factorio) (Main.cpp:743)
#22 0x100a38bd7 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:229)
#23 0x7fff876cfe92 in 0x7fff876cfe92
#24 0x7fff86bb705a in 0x7fff86bb705a
#25 0x7fff86bb6fd7 in 0x7fff86bb6fd7
#26 0x7fff86bb43ed in 0x7fff86bb43ed
50.141 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x1005c3c82 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382)
#1 0x1005bc6b9 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:106)
#2 0x1005bc64e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:215)
#3 0x7fff86fe4f1a in 0x7fff86fe4f1a
#4 0x1097e1801 in 0x1097e1801
#5 0x7fff8316b9b3 in 0x7fff8316b9b3
#6 0x1099304c4 in 0x1099304c4
#7 0x109b025fe in 0x109b025fe
#8 0x109b24718 in 0x109b24718
#9 0x109b2444d in 0x109b2444d
#10 0x7fff81ef2c52 in 0x7fff81ef2c52
#11 0x7fff81ec0e65 in 0x7fff81ec0e65
#12 0x7fff81dbf766 in 0x7fff81dbf766
#13 0x100a064e8 in ogl_destroy_bitmap (in factorio) (ogl_bitmap.c:701)
#14 0x1009b60d5 in al_destroy_bitmap (in factorio) (bitmap.c:234)
#15 0x1009e64f4 in _al_run_destructors (in factorio) (aintuthr.h:60)
#16 0x100a0a770 in al_uninstall_system (in factorio) (system.c:314)
#17 0x7fff8316c71b in 0x7fff8316c71b
#18 0x7fff8316ca30 in 0x7fff8316ca30
#19 0x1005bc658 in 0x00000001005bc658 (in factorio)
#20 0x7fff86fe4f1a in 0x7fff86fe4f1a
#21 0x1097e1e60 in 0x1097e1e60
#22 0x7fff8316b9b3 in 0x7fff8316b9b3
#23 0x1099304c4 in 0x1099304c4
#24 0x109b025fe in 0x109b025fe
#25 0x109b24718 in 0x109b24718
#26 0x109b2444d in 0x109b2444d
#27 0x109e022e4 in 0x109e022e4
#28 0x7fff81de0bf8 in 0x7fff81de0bf8
#29 0x7fff8e5f5bd5 in 0x7fff8e5f5bd5
#30 0x100a079e7 in _al_ogl_lock_region_new (in factorio) (ogl_lock.c:330)
#31 0x1009b8ecd in al_lock_bitmap_region (in factorio) (bitmap_lock.c:108)
#32 0x1009b8f80 in al_lock_bitmap (in factorio) (bitmap_lock.c:129)
#33 0x1009b69e5 in al_clone_bitmap (in factorio) (bitmap.c:504)
#34 0x1009b6ca3 in al_convert_bitmap (in factorio) (bitmap_type.c:169)
#35 0x1002909aa in AtlasSystem::loadSprites() (in factorio) (AtlasSystem.cpp:476)
#36 0x10027fbe5 in GlobalContext::init(bool, bool) (in factorio) (GlobalContext.cpp:375)
#37 0x100437756 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:137)
#38 0x10043581c in _al_mangled_main (in factorio) (Main.cpp:743)
#39 0x100a38bd7 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:229)
#40 0x7fff876cfe92 in 0x7fff876cfe92
#41 0x7fff86bb705a in 0x7fff86bb705a
#42 0x7fff86bb6fd7 in 0x7fff86bb6fd7
#43 0x7fff86bb43ed in 0x7fff86bb43ed
59.413 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.