win10 crashes/multi-player lag & disconnects 0.14.13
Posted: Thu Oct 13, 2016 2:45 am
by impetus maximus
a friend is able to connect to my headless server and it plays well, but sometimes my headless console scrolls..
"requestForHearbeats<> from unknown address<friends IP address:1025>, so the peer id can't be deduced"
he says his game is lagging when this happens.
my friends client log
my friend says his game crashes in single player as well.
"requestForHearbeats<> from unknown address<friends IP address:1025>, so the peer id can't be deduced"
he says his game is lagging when this happens.
server log
goes on and on with peer id can't be deduced. this is when he lags.Code: Select all
37.966 Info ServerMultiplayerManager.cpp:733: mapTick(2407) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
37.967 Info GameActionHandler.cpp:2547: MapTick(2407) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
38.030 Info ServerMultiplayerManager.cpp:733: mapTick(2411) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
592.474 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(friends IP:53720)
592.475 Refusing connection for address(Friends IP:53720). User verification is required for this game.
593.099 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(friends IP:51304)
593.100 Refusing connection for address(Friends IP:51304). Unknown key:"password-missing"
609.101 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(friends IP:51307)
609.101 Refusing connection for address(Friends IP:51307). Unknown key:"password-mismatch"
616.494 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(friends IP:51314)
616.495 Info ServerRouter.cpp:411: Replying to connectionRequest for address(friends IP:51314).
616.495 Info ServerSynchronizer.cpp:524: nextHeartbeatSequenceNumber(18482) adding peer(2)
616.511 Info ServerMultiplayerManager.cpp:649: mapTick(3225) changing state from(InGame) to(InGameSavingMap)
616.610 Info ServerMultiplayerManager.cpp:770: MapTick(3225) Serving map(C) for peer(2) size(799339) crc(2261936973)
616.611 Info ServerMultiplayerManager.cpp:649: mapTick(3225) changing state from(InGameSavingMap) to(InGame)
616.723 Info ServerMultiplayerManager.cpp:733: mapTick(3225) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
616.723 Info ServerMultiplayerManager.cpp:733: mapTick(3225) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
618.307 Info ServerRouter.cpp:229: Received message type(TransferBlockRequest) blockNumber(819) from unknown address(friends IP:1024), so the peer id can't be deduced.
618.308 Info ServerRouter.cpp:229: Received message type(TransferBlockRequest) blockNumber(820) from unknown address(friends IP:1024), so the peer id can't be deduced.
618.309 Info ServerRouter.cpp:229: Received message type(TransferBlockRequest) blockNumber(821) from unknown address(friends IP:1024), so the peer id can't be deduced.
my friends client log
client log
the client log is complete (edited to protect the guilty) if you guys need the complete server log, i'll PM you a link to download.Code: Select all
0.010 2016-10-12 20:38:13; Factorio 0.14.13 (build 25020, win64, steam)
0.010 Operating system: Windows 10 (version 1607)
0.011 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.011 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.011 Write data path: C:/Users/President Skroob/AppData/Roaming/Factorio
0.011 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.068 System info: [CPU: AMD A6-5200 APU with Radeon(TM) HD Graphics , 4 cores, RAM: 7627MB]
0.072 Display options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.075 Available display adapters: 1
0.076 [0]: \\.\DISPLAY1 - AMD Radeon HD 8400 {0x8000005, [0,0], 1680x1050, 32bit, 60Hz}
0.076 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.890 Initialised OpenGL:[0] AMD Radeon HD 8400; driver: 4.5.13399 Compatibility Profile Context 15.201.1101.0
0.972 Desktop composition is active.
0.972 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
1.509 Loading mod core 0.0.0 (data.lua)
1.543 Loading mod base 0.14.13 (data.lua)
1.994 Checksum for core: 1620335853
1.994 Checksum for mod base: 286270215
3.332 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1476303468
3.332 Info PlayerData.cpp:62: Cloud player-data.json unavailable
3.850 Initial atlas bitmap size is 16384
3.861 Created atlas bitmap 16384x5589
3.862 Created atlas bitmap 4096x968
3.864 Created atlas bitmap 4096x3652
79.268 Sprites loaded
79.268 Convert atlas 4096x968 to: trilinear-filtering
79.330 Convert atlas 4096x3652 to: mipmap
79.768 Loading sounds...
86.448 Custom inputs active: 0
86.606 Factorio initialised
86.807 SteamAPI is not initialized
93.560 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
153.477 Info WindowsUDPSocket.cpp:161: Socket closed
153.480 Joining game Server IP:34197
153.480 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
153.482 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
153.576 Connection refused
153.576 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
153.577 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(Disconnected)
153.593 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
153.597 Warning ClientRouter.cpp:115: Received NatPunch from IP removed:34197 as a client
156.823 Info HttpSharedState.cpp:108: Status code: 200
156.824 Info AuthServerConnector.cpp:132: Received key(12345) for username(President_Skroob) from auth server.
156.825 Info WindowsUDPSocket.cpp:161: Socket closed
156.825 Joining game IP removed:34197
156.825 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
156.826 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
156.896 Connection refused
156.896 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
156.896 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(Disconnected)
156.915 Info WindowsUDPSocket.cpp:161: Socket closed
193.056 Joining game IP removed:34197
193.056 Info WindowsUDPSocket.cpp:61: Opening socket at port (0)
193.058 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Ready) to(Connecting)
193.156 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
193.157 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
193.157 Info ClientRouter.cpp:219: ConnectionAccepted
193.161 Warning ClientRouter.cpp:115: Received NatPunch from IP removed:34197 as a client
193.506 Info ClientMultiplayerManager.cpp:668: Received mapReadyForDownload
193.507 Downloading file C:\Users\President_Skroob\AppData\Roaming\Factorio\temp\mp-download.zip (5316845 B, 10571 blocks)
193.524 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
194.959 Info TransferTarget.cpp:281: TIMEOUT at 0.500000 seconds
195.960 Info TransferTarget.cpp:281: TIMEOUT at 1.000000 seconds
295.134 Info TransferTarget.cpp:281: TIMEOUT at 0.500000 seconds
295.230 Finished download (101 s, 5.3 MB, 52.2 kB/s)
295.301 Info ClientMultiplayerManager.cpp:649: mapTick(-1) map download finished creating scenario
295.302 Loading map C:\Users\President Skroob\AppData\Roaming\Factorio\temp\mp-download.zip
295.302 Info ClientMultiplayerManager.cpp:538: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
295.434 Info Scenario.cpp:152: Map version 0.14.13-2
296.831 Checksum for script C:/Users/President Skroob/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1057114497
296.852 Info ClientMultiplayerManager.cpp:538: MapTick(785816) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
310.705 Info ClientMultiplayerManager.cpp:538: MapTick(792849) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
310.796 Info ClientMultiplayerManager.cpp:538: MapTick(792849) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
310.863 Info GameActionHandler.cpp:2547: MapTick(792853) processed PlayerJoinGame peerID(5) playerIndex(1) mode(connect)
316.576 Info ClientSynchronizer.cpp:255: Changing local latency from 32 to 27 (nextTickToSend: 793227, ticksClientWillJumpOver: 0 {})
321.573 Info ClientSynchronizer.cpp:255: Changing local latency from 27 to 14 (nextTickToSend: 793521, ticksClientWillJumpOver: 0 {})
331.569 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 794110, ticksClientWillJumpOver: 0 {})
341.543 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 10 (nextTickToSend: 794710, ticksClientWillJumpOver: 0 {})
351.567 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 795309, ticksClientWillJumpOver: 0 {})
361.573 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 795909, ticksClientWillJumpOver: 0 {})
391.549 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 797706, ticksClientWillJumpOver: 0 {})
401.554 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 12 (nextTickToSend: 798308, ticksClientWillJumpOver: 0 {})
416.549 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 13 (nextTickToSend: 799208, ticksClientWillJumpOver: 0 {})
426.570 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 799811, ticksClientWillJumpOver: 0 {})
431.578 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 800110, ticksClientWillJumpOver: 0 {})
501.580 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 12 (nextTickToSend: 804310, ticksClientWillJumpOver: 0 {})
511.569 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 804911, ticksClientWillJumpOver: 0 {})
516.572 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 805209, ticksClientWillJumpOver: 0 {})
531.554 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 806107, ticksClientWillJumpOver: 0 {})
581.544 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 809108, ticksClientWillJumpOver: 0 {})
591.551 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 809708, ticksClientWillJumpOver: 0 {})
601.859 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 17 (nextTickToSend: 810305, ticksClientWillJumpOver: 0 {})
611.883 Info ClientSynchronizer.cpp:255: Changing local latency from 17 to 11 (nextTickToSend: 810914, ticksClientWillJumpOver: 0 {})
646.893 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 813009, ticksClientWillJumpOver: 0 {})
661.887 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 813907, ticksClientWillJumpOver: 0 {})
671.896 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 814509, ticksClientWillJumpOver: 0 {})
691.922 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 186 (nextTickToSend: 815559, ticksClientWillJumpOver: 148 {815559, 815560, 815561, 815562, 815563, 815564, 815565, 815566, 815567, 815568, 815569, 815570, 815571, 815572, 815573, 815574, 815575, 815576, 815577, 815578, 815579, 815580, 815581, 815582, 815583, 815584, 815585, 815586, 815587, 815588, 815589, 815590, 815591, 815592, 815593, 815594, 815595, 815596, 815597, 815598, 815599, 815600, 815601, 815602, 815603, 815604, 815605, 815606, 815607, 815608, 815609, 815610, 815611, 815612, 815613, 815614, 815615, 815616, 815617, 815618, 815619, 815620, 815621, 815622, 815623, 815624, 815625, 815626, 815627, 815628, 815629, 815630, 815631, 815632, 815633, 815634, 815635, 815636, 815637, 815638, 815639, 815640, 815641, 815642, 815643, 815644, 815645, 815646, 815647, 815648, 815649, 815650, 815651, 815652, 815653, 815654, 815655, 815656, 815657, 815658, 815659, 815660, 815661, 815662, 815663, 815664, 815665, 815666, 815667, 815668, 815669, 815670, 815671, 815672, 815673, 815674, 815675, 815676, 815677, 815678, 815679, 815680, 815681, 815682, 815683, 815684, 815685, 815686, 815687, 815688, 815689, 815690, 815691, 815692, 815693, 815694, 815695, 815696, 815697, 815698, 815699, 815700, 815701, 815702, 815703, 815704, 815705, 815706})
696.880 Info ClientSynchronizer.cpp:255: Changing local latency from 186 to 254 (nextTickToSend: 816094, ticksClientWillJumpOver: 0 {})
696.913 Info ClientSynchronizer.cpp:255: Changing local latency from 254 to 114 (nextTickToSend: 816164, ticksClientWillJumpOver: 0 {})
711.876 Info ClientSynchronizer.cpp:255: Changing local latency from 114 to 64 (nextTickToSend: 816958, ticksClientWillJumpOver: 0 {})
716.863 Info ClientSynchronizer.cpp:255: Changing local latency from 64 to 38 (nextTickToSend: 817234, ticksClientWillJumpOver: 0 {})
721.896 Info ClientSynchronizer.cpp:255: Changing local latency from 38 to 24 (nextTickToSend: 817525, ticksClientWillJumpOver: 0 {})
726.886 Info ClientSynchronizer.cpp:255: Changing local latency from 24 to 18 (nextTickToSend: 817818, ticksClientWillJumpOver: 0 {})
731.872 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 13 (nextTickToSend: 818116, ticksClientWillJumpOver: 0 {})
736.862 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 9 (nextTickToSend: 818410, ticksClientWillJumpOver: 0 {})
751.856 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 10 (nextTickToSend: 819305, ticksClientWillJumpOver: 0 {})
761.901 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 819905, ticksClientWillJumpOver: 2 {819905, 819906})
766.867 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 16 (nextTickToSend: 820208, ticksClientWillJumpOver: 0 {})
776.873 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 11 (nextTickToSend: 820813, ticksClientWillJumpOver: 0 {})
796.855 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 14 (nextTickToSend: 822006, ticksClientWillJumpOver: 0 {})
806.881 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 15 (nextTickToSend: 822610, ticksClientWillJumpOver: 0 {})
816.854 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 11 (nextTickToSend: 823210, ticksClientWillJumpOver: 0 {})
821.872 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 823508, ticksClientWillJumpOver: 0 {})
896.880 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 828007, ticksClientWillJumpOver: 0 {})
924.538 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 20 (nextTickToSend: 829470, ticksClientWillJumpOver: 37 {829470, 829471, 829472, 829473, 829474, 829475, 829476, 829477, 829478, 829479, 829480, 829481, 829482, 829483, 829484, 829485, 829486, 829487, 829488, 829489, 829490, 829491, 829492, 829493, 829494, 829495, 829496, 829497, 829498, 829499, 829500, 829501, 829502, 829503, 829504, 829505, 829506})
926.856 Info ClientSynchronizer.cpp:255: Changing local latency from 20 to 241 (nextTickToSend: 829812, ticksClientWillJumpOver: 0 {})
936.879 Info ClientSynchronizer.cpp:255: Changing local latency from 241 to 17 (nextTickToSend: 830633, ticksClientWillJumpOver: 0 {})
941.878 Info ClientSynchronizer.cpp:255: Changing local latency from 17 to 15 (nextTickToSend: 830710, ticksClientWillJumpOver: 0 {})
946.865 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 14 (nextTickToSend: 831009, ticksClientWillJumpOver: 0 {})
951.889 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 13 (nextTickToSend: 831310, ticksClientWillJumpOver: 0 {})
961.877 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 10 (nextTickToSend: 831911, ticksClientWillJumpOver: 0 {})
976.871 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 832807, ticksClientWillJumpOver: 0 {})
991.883 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 10 (nextTickToSend: 833706, ticksClientWillJumpOver: 0 {})
1001.874 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 834307, ticksClientWillJumpOver: 0 {})
1021.878 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 835509, ticksClientWillJumpOver: 0 {})
1026.867 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 12 (nextTickToSend: 835806, ticksClientWillJumpOver: 0 {})
1036.853 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 836408, ticksClientWillJumpOver: 0 {})
1041.875 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 836708, ticksClientWillJumpOver: 0 {})
1081.856 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 839106, ticksClientWillJumpOver: 0 {})
1128.581 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 20 (nextTickToSend: 841741, ticksClientWillJumpOver: 65 {841741, 841742, 841743, 841744, 841745, 841746, 841747, 841748, 841749, 841750, 841751, 841752, 841753, 841754, 841755, 841756, 841757, 841758, 841759, 841760, 841761, 841762, 841763, 841764, 841765, 841766, 841767, 841768, 841769, 841770, 841771, 841772, 841773, 841774, 841775, 841776, 841777, 841778, 841779, 841780, 841781, 841782, 841783, 841784, 841785, 841786, 841787, 841788, 841789, 841790, 841791, 841792, 841793, 841794, 841795, 841796, 841797, 841798, 841799, 841800, 841801, 841802, 841803, 841804, 841805})
1131.863 Info ClientSynchronizer.cpp:255: Changing local latency from 20 to 191 (nextTickToSend: 842110, ticksClientWillJumpOver: 0 {})
1141.849 Info ClientSynchronizer.cpp:255: Changing local latency from 191 to 16 (nextTickToSend: 842881, ticksClientWillJumpOver: 0 {})
1146.888 Info ClientSynchronizer.cpp:255: Changing local latency from 16 to 12 (nextTickToSend: 843012, ticksClientWillJumpOver: 0 {})
1156.875 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 14 (nextTickToSend: 843607, ticksClientWillJumpOver: 0 {})
1156.908 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 18 (nextTickToSend: 843611, ticksClientWillJumpOver: 0 {})
1171.873 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 203 (nextTickToSend: 844511, ticksClientWillJumpOver: 0 {})
1171.906 Info ClientSynchronizer.cpp:255: Changing local latency from 203 to 208 (nextTickToSend: 844698, ticksClientWillJumpOver: 0 {})
1186.865 Info ClientSynchronizer.cpp:255: Changing local latency from 208 to 18 (nextTickToSend: 845597, ticksClientWillJumpOver: 0 {})
1191.869 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 15 (nextTickToSend: 845710, ticksClientWillJumpOver: 0 {})
1201.861 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 846309, ticksClientWillJumpOver: 0 {})
1211.869 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 846909, ticksClientWillJumpOver: 0 {})
1218.827 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 20 (nextTickToSend: 847159, ticksClientWillJumpOver: 45 {847159, 847160, 847161, 847162, 847163, 847164, 847165, 847166, 847167, 847168, 847169, 847170, 847171, 847172, 847173, 847174, 847175, 847176, 847177, 847178, 847179, 847180, 847181, 847182, 847183, 847184, 847185, 847186, 847187, 847188, 847189, 847190, 847191, 847192, 847193, 847194, 847195, 847196, 847197, 847198, 847199, 847200, 847201, 847202, 847203})
1221.874 Info ClientSynchronizer.cpp:255: Changing local latency from 20 to 205 (nextTickToSend: 847511, ticksClientWillJumpOver: 0 {})
1231.866 Info ClientSynchronizer.cpp:255: Changing local latency from 205 to 19 (nextTickToSend: 848295, ticksClientWillJumpOver: 0 {})
1236.872 Info ClientSynchronizer.cpp:255: Changing local latency from 19 to 15 (nextTickToSend: 848412, ticksClientWillJumpOver: 0 {})
1241.890 Info ClientSynchronizer.cpp:255: Changing local latency from 15 to 13 (nextTickToSend: 848710, ticksClientWillJumpOver: 0 {})
1256.868 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 849611, ticksClientWillJumpOver: 0 {})
1261.874 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 10 (nextTickToSend: 849909, ticksClientWillJumpOver: 0 {})
1301.869 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 852307, ticksClientWillJumpOver: 0 {})
1346.871 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 855008, ticksClientWillJumpOver: 0 {})
1356.861 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 855606, ticksClientWillJumpOver: 0 {})
1406.865 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 13 (nextTickToSend: 858608, ticksClientWillJumpOver: 0 {})
1416.872 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 11 (nextTickToSend: 859210, ticksClientWillJumpOver: 0 {})
1426.882 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 12 (nextTickToSend: 859808, ticksClientWillJumpOver: 0 {})
1436.872 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 860409, ticksClientWillJumpOver: 0 {})
1481.873 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 863108, ticksClientWillJumpOver: 0 {})
1502.238 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 18 (nextTickToSend: 864308, ticksClientWillJumpOver: 0 {})
1512.230 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 12 (nextTickToSend: 864915, ticksClientWillJumpOver: 0 {})
1522.236 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 865510, ticksClientWillJumpOver: 0 {})
1547.223 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 12 (nextTickToSend: 867009, ticksClientWillJumpOver: 0 {})
1557.231 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 867610, ticksClientWillJumpOver: 0 {})
1632.223 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 14 (nextTickToSend: 872108, ticksClientWillJumpOver: 0 {})
1632.257 Info ClientSynchronizer.cpp:255: Changing local latency from 14 to 18 (nextTickToSend: 872113, ticksClientWillJumpOver: 0 {})
1647.218 Info ClientSynchronizer.cpp:255: Changing local latency from 18 to 11 (nextTickToSend: 873014, ticksClientWillJumpOver: 0 {})
1677.223 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 874810, ticksClientWillJumpOver: 0 {})
1682.227 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 9 (nextTickToSend: 875109, ticksClientWillJumpOver: 0 {})
1687.214 Info ClientSynchronizer.cpp:255: Changing local latency from 9 to 10 (nextTickToSend: 875406, ticksClientWillJumpOver: 0 {})
1692.233 Info ClientSynchronizer.cpp:255: Changing local latency from 10 to 11 (nextTickToSend: 875708, ticksClientWillJumpOver: 0 {})
1702.225 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 13 (nextTickToSend: 876308, ticksClientWillJumpOver: 0 {})
1712.231 Info ClientSynchronizer.cpp:255: Changing local latency from 13 to 12 (nextTickToSend: 876910, ticksClientWillJumpOver: 0 {})
1747.228 Info ClientSynchronizer.cpp:255: Changing local latency from 12 to 11 (nextTickToSend: 879010, ticksClientWillJumpOver: 0 {})
1767.210 Info ClientSynchronizer.cpp:255: Changing local latency from 11 to 10 (nextTickToSend: 880208, ticksClientWillJumpOver: 0 {})
my friend says his game crashes in single player as well.
