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pipe_picture on more entites

Posted: Fri Oct 07, 2016 1:24 am
by Nexela
Unless I am doing something wrong (totally possible) the fluid-boxes for the following entity types don't support pipe_picture

storage-tank
generator

I think this holds true for any entity that uses fluid-box and not fluid-boxes but the 2 I could use it on are the ones above :)

Re: pipe_picture on more entites

Posted: Fri Oct 07, 2016 6:26 am
by Mooncat
Did you mean the pipe covers?

Pipe pictures are only for boilers and pipes, as they can be connected with other pipes at all 4 directions, making them to have many different shapes, i.e. I, L, T, +, etc. Storage tanks and generators don't have such behaviour for now AFAIK.

Pipe covers are always in the fluidbox property. :)

If you are really requesting pipe pictures for storage tanks and generators, then you are not doing it wrong. (I think) :P

Re: pipe_picture on more entites

Posted: Fri Oct 07, 2016 10:39 am
by Nexela
Mooncat wrote:If you are really requesting pipe pictures for storage tanks and generators, then you are not doing it wrong. (I think)
Yes pipe pictures not pipe covers.

They are available on assembling machines :)

So depressing looking at an otherwise awesome gfx that has a dong on it. I would much rather attach the dong at a later time :)

Re: pipe_picture on more entites

Posted: Fri Oct 07, 2016 2:31 pm
by aubergine18
The only way I've found to overcome this limitation is to not have the pipes be part of the main entity, and then if needed at later time spawn an entity that does have a pipe which uses custom graphics so the pipe looks like part of the main entity.