Idea: Air filtering
Posted: Sun Sep 25, 2016 6:48 pm
First of all, I came up this idea and then did a search to see if there is something similar available. It turns out, that there is but not same as this idea.
Existing mods:
Air filtering: (sorry not allowed to post link)
Air purifier: (sorry not allowed to post link)
Like trees absorb the pollution, there could ba a machine called Air-filter that absorbs the pollution and outputs a new resource called Dust. The Air-filters can be deployed around the base. The Dust needs to be collected from the Air-filters or the Air-filters will stop working. To get rid of Dust, it can be stored in storage containers. Or it can be burned in a machine called Dust-burner that will release the same amount of pollution that was collected into the Dust + little extra pollution (for operating).The Dust has a little fuel value and it can be used as fuel too.
This could bring new mechanics to the game, you can collect the pollution in forward minging outposts to help keeping biters away. And the Dust can be transported to the special burning location, away from the main base, and will be burned in there, which of course creates a lot of pollution. In early game, the Dust can be just collected and used as low value fuel or just stored for later burning.
TLDR; My idea is similar to Air filtering mod, but there is big difference, instead of recycling the pollution, it is being transported to the special desired place and then released.
Existing mods:
Air filtering: (sorry not allowed to post link)
Air purifier: (sorry not allowed to post link)
Like trees absorb the pollution, there could ba a machine called Air-filter that absorbs the pollution and outputs a new resource called Dust. The Air-filters can be deployed around the base. The Dust needs to be collected from the Air-filters or the Air-filters will stop working. To get rid of Dust, it can be stored in storage containers. Or it can be burned in a machine called Dust-burner that will release the same amount of pollution that was collected into the Dust + little extra pollution (for operating).The Dust has a little fuel value and it can be used as fuel too.
This could bring new mechanics to the game, you can collect the pollution in forward minging outposts to help keeping biters away. And the Dust can be transported to the special burning location, away from the main base, and will be burned in there, which of course creates a lot of pollution. In early game, the Dust can be just collected and used as low value fuel or just stored for later burning.
TLDR; My idea is similar to Air filtering mod, but there is big difference, instead of recycling the pollution, it is being transported to the special desired place and then released.