i would even call that a bug, at least a missing featureArtentus wrote: ↑Tue Feb 26, 2019 9:20 pm
The ingame mod browser allows switching between different versions, however the selected version is not stored anywhere, with the next game restart the selection is reset to default. This also means I cannot read or manipulate the selection from MMF, so while I do indeed already have support for multiple versions in MMF I cannot actually start the game with a specific version. This makes MMF effectively less functional in 0.17 than in 0.16 (where switching between versions now works flawlessly in my dev builds).
I really hope this is getting adressed in later experimental releases. With the current system the only solution I see is to use the 0.16 system for 0.17 as well, which disables the ingame switching completely.
we just noticed that on a server. A new member was trying to join, synched the mods, but unfortunatly some mod was upgraded since we started 2 hours earlier and he ended up downloading that.
Every time he restarted, it went back to the newest version and couldn´t join. He ended up deleting the newest version in the mod folder and finally joined