expansions to the type attack_parameters
Posted: Sun Sep 25, 2016 4:58 am
I've been thinking of some needed expansions to attack_parameters to better model aspects of real life weapons: ammo reload and burst fire.
reload would be a 'reload_countdown' setting in ticks taken to reload, it could be stored on the ammo prototype, but overwritten by the attack_parameter settings.
burst fire would be three parameters in the attack_parameter type: number of bullets in the burst, time between each bullet firing, cooldown timer between each burst.
reload would be a 'reload_countdown' setting in ticks taken to reload, it could be stored on the ammo prototype, but overwritten by the attack_parameter settings.
burst fire would be three parameters in the attack_parameter type: number of bullets in the burst, time between each bullet firing, cooldown timer between each burst.