Here's the migration scripts I used to change from Nucular to Reactors 1.4.5 without having to do a clean save.
I would love to get those Blueprints, i cant set it up correctlyGotLag wrote:Updated to 1.5.0, with hopefully final structural change to fuel processing. All processing steps except MOX creation now take place in a chemical plant, reprocessing requires acid and produces uranium slurry instead of DU. Breeder cycle now produces plutonium directly, in addition to that extracted in waste reprocessing. The result of this change is to make breeders produce more plutonium.
As a result, (including reprocessing and using MOX):
A sample setup using generating power entirely from fission, with a breeder reactor switched on only as needed to balance plutonium/depleted uranium, and forced to full throttle via override signal:
- fission-only will produce limited power and lots of depleted uranium
- breeder-only will produce limited power and lots of plutonium
- a balanced/circuit-controlled mix of the two will produce large amounts of power (almost two reactor cycles per unit of uranium slurry) and no residue
Saw a few posts here asking for a tutorial, must admit I could have used one at the start - I'll try and do one soon, I've been doing some fun designs recently..Hendo wrote:I would love if someone made a tutorial video on this mod, I built the reactor based on the pictures in the OP but I have no idea how to do the circuit system to make it work
I have two hopefully easy questions:GotLag wrote:A sample setup using generating power entirely from fission, with a breeder reactor switched on only as needed to balance plutonium/depleted uranium, and forced to full throttle via override signal:
Loving the mod so far, but I am having a little trouble with getting a breeder to function. I have it set up the same as in the picture, and the pumps to the cooling towers turn on if there is any power or if it is overheating. What happens is the reactor goes from working and producing fuel to overheated constantly. It generally takes a cycle or two to finish actually producing fuel because of this. It seems that while the coolant goes from 15C to 100, the core temp goes from 15 until 200 and then both decrease for a while until the reactor turns back on when it decides to stop overheating. Is this intended? Do I have something wired incorrectly? The output water decreases back to 15 so all the water coming into the reactor is at 15C, the temp increases until it overheats regardless.GotLag wrote:The cooling towers run when a 'C' signal is > 0. One combinator is set to emit 'C' = 1 if the reactor is active (power > 0), the other if the reactor is scramming.
The power reactors' combinators are similar, except they activate if core temp rises above 155, rather than if the reactor is active.