End-game green cells build
Posted: Sun Sep 25, 2016 1:08 am
Inspired by DaveMcW's build here (viewtopic.php?f=18&t=30332&p=209795#p192129) I made the following:
No belt-weaving, input from and output to below. You have 1 row to spare without losing the beacon grid, which I use to get the second assembler to cross side so output is on the right side of the belt. Unfortunately it has iron shortage, but I'm at a loss how to give it a second iron inserter. Anyway, it achieves 2.3-2.4k/s, so quite close to the maximum throughput of a blue belt (2.4k/s).
No belt-weaving, input from and output to below. You have 1 row to spare without losing the beacon grid, which I use to get the second assembler to cross side so output is on the right side of the belt. Unfortunately it has iron shortage, but I'm at a loss how to give it a second iron inserter. Anyway, it achieves 2.3-2.4k/s, so quite close to the maximum throughput of a blue belt (2.4k/s).
Blueprint