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End-game green cells build

Posted: Sun Sep 25, 2016 1:08 am
by vanatteveldt
Inspired by DaveMcW's build here (viewtopic.php?f=18&t=30332&p=209795#p192129) I made the following:

Image

No belt-weaving, input from and output to below. You have 1 row to spare without losing the beacon grid, which I use to get the second assembler to cross side so output is on the right side of the belt. Unfortunately it has iron shortage, but I'm at a loss how to give it a second iron inserter. Anyway, it achieves 2.3-2.4k/s, so quite close to the maximum throughput of a blue belt (2.4k/s).
Blueprint

Re: End-game green cells build

Posted: Mon Sep 26, 2016 8:05 pm
by d4rkpl4y3r
I fixed the iron shortage for that one assembler for you.

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BLUEPRINT

Re: End-game green cells build

Posted: Mon Sep 26, 2016 9:58 pm
by vanatteveldt
d4rkpl4y3r wrote:I fixed the iron shortage for that one assembler for you.
Good one, never thought of crossing sides twice, and smart solution to use the underground entrance to force the circuits on that side of the belt. Thanks!