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Marathon Mod Incorrect MK3+4 Chem/Lyzer Costs

Posted: Thu Sep 08, 2016 1:00 pm
by Bortos
Ola

Marathon Mod changes the costs of MK3 and 4 Chemical Plants and electrolysers to the same as the first version of the building (i.e. Chem MK3 and MK4 cost 20 steel, 30 iron gear, 10 basic boards and 15 iron pipe)
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How do I go about fixing this? Other plants/factories/buildings I've checked are fine, it's just chem and electrolysers.

Cheers

Re: Marathon Mod Incorrect MK3+4 Chem/Lyzer Costs

Posted: Thu Sep 08, 2016 1:26 pm
by Bortos
Eeep, nevermind. Addressed by Marathon Mod fella

viewtopic.php?f=91&t=13567&start=180

Re: Marathon Mod Incorrect MK3+4 Chem/Lyzer Costs

Posted: Thu Sep 08, 2016 1:40 pm
by bobingabout
At least it's sorted for you.