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Mod load order

Posted: Fri Aug 26, 2016 2:13 pm
by Kiralv
Hi,

it would really useful if mod load order could be changed in the mods list

obviously some mods have dependencies and some dont so it would be great if you could not move a mod higher in the load order than any of its dependencies

Im asking because in some cases you would want your mod to be either the first or the last

Re: Mod load order

Posted: Fri Aug 26, 2016 2:22 pm
by ssilk
What makes you so sure, that this is yet missing?

Re: Mod load order

Posted: Fri Aug 26, 2016 2:34 pm
by Kiralv
A mod that im working on needs to be the last thing that is loaded (it scales ingredient amount, result amount and energy cost for recipes ) currently im testing it with bobs mods and even if i add them all as dependencies there are a few that seem to be loaded before my mod. i even named the mod so that it would start with z and that would put it lower in the load order.

if there is already a way to do this then im sorry for asking.

Re: Mod load order

Posted: Fri Aug 26, 2016 2:58 pm
by Klonan
Kiralv wrote:A mod that im working on needs to be the last thing that is loaded (it scales ingredient amount, result amount and energy cost for recipes ) currently im testing it with bobs mods and even if i add them all as dependencies there are a few that seem to be loaded before my mod. i even named the mod so that it would start with z and that would put it lower in the load order.

if there is already a way to do this then im sorry for asking.

Put your code into data-final-fixes.lua and it will happen after everything else

Re: Mod load order

Posted: Fri Aug 26, 2016 3:33 pm
by Kiralv
thanks, i didnt realize there is such option