Receipt change - Save/Load game
Posted: Tue Aug 23, 2016 9:05 am
HI all,
I had a newbie question about basic mod changes.
I have a few mods added to my library that give me some fabulous new items. I believe the receipt of one of the new item have some issues about the inputs. I found the way to change the receipt, but i realize even if the factorio load all the mods at the start up, the changes works only in new games.
If i load back my previously saved game (where I already made a few items based on the original - presumably wrong - receipt) the requested inputs for the item is same as before. That means for me the 'save' code contains information about the outdated receipt of the already constructed items. At this point I'm stuck.
Do you know any possibility to make the receipt change active in a previously saved game? It works with only the items I never constructed in the saved game before.
Thank you,
I had a newbie question about basic mod changes.
I have a few mods added to my library that give me some fabulous new items. I believe the receipt of one of the new item have some issues about the inputs. I found the way to change the receipt, but i realize even if the factorio load all the mods at the start up, the changes works only in new games.
If i load back my previously saved game (where I already made a few items based on the original - presumably wrong - receipt) the requested inputs for the item is same as before. That means for me the 'save' code contains information about the outdated receipt of the already constructed items. At this point I'm stuck.
Do you know any possibility to make the receipt change active in a previously saved game? It works with only the items I never constructed in the saved game before.
Thank you,