[0.13] API signal type inconsistency
Posted: Sat Aug 20, 2016 1:17 am
SignalID uses the string "virtual" to represent virtual signals' type
SpritePath uses the string "virtual-signal"
This is mildly irritating when you're using combinator parameters to draw lists of signals on a GUI.
SpritePath uses the string "virtual-signal"
This is mildly irritating when you're using combinator parameters to draw lists of signals on a GUI.