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[0.13] API signal type inconsistency

Posted: Sat Aug 20, 2016 1:17 am
by GotLag
SignalID uses the string "virtual" to represent virtual signals' type
SpritePath uses the string "virtual-signal"

This is mildly irritating when you're using combinator parameters to draw lists of signals on a GUI.

Re: [0.13] API signal type inconsistency

Posted: Tue Aug 23, 2016 12:52 pm
by Klonan
Thanks for the report,

This does seem frustrating, and i know a dev who hates inconsistencies

Re: [0.13] API signal type inconsistency

Posted: Fri Aug 26, 2016 9:18 am
by kovarex
I don't consider this a bug. In the context of signals, virtual is enough. In the context of everything, virtual-signal needs to be specified.