[MOD 0.13] Oil Patch Exhauster
Posted: Sun Aug 14, 2016 2:31 pm
Oil Patch Exhauster
Author: Apriori
Mod Version: 0.14.3
Mod Stage: Beta
Factorio Version: 0.14.x
Tested With Version: 0.14.18
Dependencies: Base
Licence: WTFPL
Description: Structure to exhaust depleted oil patches. Drains the remains of oil and destroys the patch. Looking for better graphics...
Now you can fully exhaust depleted patches of crude oil. Just place an Oil Patch Exhauster on it and drain the remains. But be careful, since exhausting process is started it's impossible to save oil patches due to their unstability. Either oil patches are exhausted or Exhauster is dismounted or destroyed - oil patches get destroyed as well.
If you'll place Exhauster above several oil patches, drain speed will be multiplied by their number. Note that if oil patch is not depleted exhauster wont process it.
See config to change Exhauster's capacity and the remaining yield (defines which patches to consider depleted).
Thanks to bSun0000 for his mod "StoneWaterWell" - I've used it as base for mine.
Looking for better graphics, if you have - you are welcome. Or help me to find tools for isometric drawing. Or just use as is. =)
Author: Apriori
Mod Version: 0.14.3
Mod Stage: Beta
Factorio Version: 0.14.x
Tested With Version: 0.14.18
Dependencies: Base
Licence: WTFPL
Description: Structure to exhaust depleted oil patches. Drains the remains of oil and destroys the patch. Looking for better graphics...
Now you can fully exhaust depleted patches of crude oil. Just place an Oil Patch Exhauster on it and drain the remains. But be careful, since exhausting process is started it's impossible to save oil patches due to their unstability. Either oil patches are exhausted or Exhauster is dismounted or destroyed - oil patches get destroyed as well.
If you'll place Exhauster above several oil patches, drain speed will be multiplied by their number. Note that if oil patch is not depleted exhauster wont process it.
See config to change Exhauster's capacity and the remaining yield (defines which patches to consider depleted).
Thanks to bSun0000 for his mod "StoneWaterWell" - I've used it as base for mine.
Looking for better graphics, if you have - you are welcome. Or help me to find tools for isometric drawing. Or just use as is. =)
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