Page 1 of 1

simple-entity always neutral ?

Posted: Sat Aug 13, 2016 1:37 pm
by binbinhfr
Hi,

i made a prototype derivated from simple-entity, but it is always created with force neutral even if drop by a player, and it seems that I cannot change its force. Is it normal ?

Re: simple-entity always neutral ?

Posted: Sat Aug 13, 2016 11:39 pm
by Rseding91
Yes, simple-entity doesn't have a force. Like trees don't have a force.

When something doesn't have a force it defaults to "neutral".

Re: simple-entity always neutral ?

Posted: Sat Aug 13, 2016 11:42 pm
by binbinhfr
Ok. And simple-entity is the only prototype modder can use, that has no internal GUI, right ?
Because I would like a simple entity, with my own GUI and nothing else...

Re: simple-entity always neutral ?

Posted: Sun Aug 21, 2016 4:10 pm
by Adil
I'd like to note that this is another undocumented change from 0.12, which used to work before.

Re: simple-entity always neutral ?

Posted: Sun Aug 21, 2016 4:47 pm
by Klonan
Adil wrote:I'd like to note that this is another undocumented change from 0.12, which used to work before.
There are a dozen undocumented changes every week, some things aren't worth mentioning in the changelog

Re: simple-entity always neutral ?

Posted: Mon Aug 22, 2016 6:57 am
by Supercheese
binbinhfr wrote:Ok. And simple-entity is the only prototype modder can use, that has no internal GUI, right ?
Because I would like a simple entity, with my own GUI and nothing else...
Maybe type = "wall"?

Re: simple-entity always neutral ?

Posted: Mon Aug 22, 2016 7:57 am
by binbinhfr
Supercheese wrote:Maybe type = "wall"?
Good idea ! I'll try that. Thx