Please fix mod in
Posted: Wed Aug 10, 2016 10:21 pm
				
				please help in fix mod to work in 13.15
problem in 12.0 info
files
Code: Select all
"dependencies": ["base >= 0.13"],
"factorio_version" : "0.13",thanks back in testingdaniel34 wrote:It is working in 0.13.15, but I haven't tested it much.
- I deleted these folders and files (they are not needed, just a copy):
 
- prototypes\prototypes
 - prototypes\graphics
 - prototypes\locale
 - prototypes\config.lua
 - prototypes\control.lua
 - prototypes\data.lua
 - prototypes\data-final-fixes.lua
 - prototypes\info.json
 - Fixed the info.json by adding
 Code: Select all
"dependencies": ["base >= 0.13"], "factorio_version" : "0.13",- control.lua
 
- removed require "defines"
 - replaced game.get_player() with game.players[] (a few times)
 - replaced game.daytime with game.surfaces["nauvis"].daytime
 - added global.gt_base_values["dummy-selection-tool"] = global.gt_base_values["dummy-selection-tool"] or 1 to remove warning message in new game
 - prototypes\recipe\trading-chest.lua
 
- replaced smart-chest with steel-chest
 - prototypes\scripts\trading-chest.lua
 
- removed require "defines"
 - replaced game.get_player() with game.players[] (a few times)