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[Request] Vehicle Customization

Posted: Sun Aug 07, 2016 2:27 am
by Duane
Hi.

I'm making a mod for Factorio and rather than making higher tier vehicles in my mod, I'd like to make it so that existing vehicles could be customized somewhat. My ideas are seemingly simple but I don't know how well they translate into actual modding - I haven't fiddled with this specific thing yet.
  • - Car Modules/Slots - Speed, armor, resistances?
  • - Car-Specific Weapons - I really want these to be removable so I can add a few more.
  • - Tank Modules / Slots
  • - Tank-Specific Weapons
If these things are all possible with the parts of the code that are changeable I'd be glad to take my own crack at it, but I'm garbage, so I'd love to see someone else's attempt as well.

Re: [Request] Vehicle Customization

Posted: Wed Aug 17, 2016 4:03 pm
by Danielv123
Mostly no.

You cannot edit a car at runtime, but you can do fancy lua hacks for aoe attacks, automated turrets and other cool stuff. Would definitely want that!

Luckily, it looks like rseding91 is working on it, so it should be easy in 0.14: https://www.reddit.com/r/factorio/comme ... ent_grids/