The accumulator research is marked as tiered, but there is only tier one, as seen here.
It's defenitly (not) game-breaking ;D
Re: [0.13.13] Accumulator research tiered
Posted: Sun Jul 31, 2016 10:33 pm
by Loewchen
Looking through the technologies it seems that there is no comprehensive philosophy on what gets tiered and what does not in general. Some tech change names but are still in the same tech group, others have the same name but are not in the group.
To know which are wrong one would need to know how it is supposed to work.
Re: [0.13.13] Accumulator research tiered
Posted: Sat Aug 06, 2016 2:33 pm
by Gegell
Well i think it is supposed to be only the one research as it is currently.
This is what the is inside the technology.lua:
{
type = "technology",
name = "electric-energy-accumulators-1",
icon = "__base__/graphics/technology/electric-energy-acumulators.png",
effects =
{
{
type = "unlock-recipe",
recipe = "accumulator"
}
},
prerequisites = {"electric-energy-distribution-1", "battery"},
unit =
{
count = 120,
ingredients =
{
{"science-pack-1", 1},
{"science-pack-2", 1}
},
time = 30
},
order = "c-e-a",
}
We would have to focus on the line " name = "electric-energy-accumulators-1",",
to fix the issue it should say " name = "electric-energy-accumulators","
I tested it and the simple fix works ;D and no more anoying ones where none should be.