[0.13.11][posila] Crash when deploying Destroyers
Posted: Thu Jul 28, 2016 10:56 pm
by mngrif
As said in title. To reproduce, load the autosave and toss a Destroyer cap. Immediately before the autosave, I had ran out to newly generated terrain. I skipped 0.13.10 entirely. This map is from 0.9.x note that it was converted to a scenario a while ago (early 0.11?). <3 <3 <3
https://dl.dropboxusercontent.com/u/249 ... osave3.zip
Backup of save before loading it in 0.13.11:
https://dl.dropboxusercontent.com/u/249 ... wesome.zip
https://dl.dropboxusercontent.com/u/249 ... osave3.zip
Backup of save before loading it in 0.13.11:
https://dl.dropboxusercontent.com/u/249 ... wesome.zip
logfile
0.002 2016-07-28 18:42:09; Factorio 0.13.11 (build 23577, win64, steam)
0.002 Operating system: Windows 10
0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/mngrif/AppData/Roaming/Factorio
0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.025 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [Screen: 0] [DXT: true]
0.027 Available display adapters: 2
0.027 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 390 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
0.027 [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 390 Series {0x8080001, [-1680,0], 1680x1050, 32bit, 60Hz}
0.027 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.746 Initialised OpenGL:[0] AMD Radeon (TM) R9 390 Series; driver: 4.5.13441 Compatibility Profile Context 16.200.1035.1001
0.829 Desktop composition is active.
0.992 Loading mod core 0.0.0 (data.lua)
1.003 Loading mod base 0.13.11 (data.lua)
1.166 Checksum for core: 3471280900
1.166 Checksum for mod base: 2556737699
1.849 Initial atlas bitmap size is 16384
1.889 Created atlas bitmap 4096x4096
1.927 Created atlas bitmap 4096x4092
1.965 Created atlas bitmap 4096x4052
2.003 Created atlas bitmap 4096x4092
2.038 Created atlas bitmap 4096x4088
2.075 Created atlas bitmap 4096x4092
2.113 Created atlas bitmap 4096x4088
2.149 Created atlas bitmap 4096x4080
2.181 Created atlas bitmap 4096x4096
2.200 Created atlas bitmap 4096x2272
2.208 Created atlas bitmap 4096x968
2.626 Atlases loaded from disk cache.
3.384 Sprites loaded
3.384 Convert atlas 4096x4096 to: compressed
6.109 Convert atlas 4096x4092 to: compressed
8.830 Convert atlas 4096x4052 to: compressed
11.183 Convert atlas 4096x4092 to: compressed
13.584 Convert atlas 4096x4088 to: compressed
16.028 Convert atlas 4096x4092 to: compressed
18.498 Convert atlas 4096x4088 to: compressed
20.963 Convert atlas 4096x4080 to: compressed
23.434 Convert atlas 4096x4096 to: compressed
25.824 Convert atlas 4096x2272 to: compressed
27.205 Convert atlas 4096x968 to: trilinear-filtering compressed
29.395 Loading sounds...
31.593 Custom inputs active: 0
31.655 Factorio initialised
37.099 Loading map C:/Users\mngrif\AppData\Roaming\Factorio\saves\_autosave3.zip
37.140 Info Scenario.cpp:127: Map version 0.13.11-0
39.574 Checksum for script C:/Users/mngrif/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
41.351 Error CrashHandler.cpp:184: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-dmsbve\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-dmsbve\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-dmsbve\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-dmsbve\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-dmsbve\src\util\crashhandler.cpp (187): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF616047794)
00007FF616047794 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8B84666D)
00007FFC8B84666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8B7C3C00)
00007FFC8B7C3C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8B84577A)
00007FFC8B84577A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-dmsbve\src\graphics\spritedraworder.cpp (123): SpriteDrawOrder::render
c:\cygwin64\tmp\factorio-dmsbve\src\graphics\drawengine.cpp (175): DrawEngine::drawEntities
c:\cygwin64\tmp\factorio-dmsbve\src\graphics\drawengine.cpp (76): DrawEngine::render
c:\cygwin64\tmp\factorio-dmsbve\src\graphics\gamerenderer.cpp (155): GameRenderer::render
c:\cygwin64\tmp\factorio-dmsbve\src\gameview.cpp (769): GameView::render
c:\cygwin64\tmp\factorio-dmsbve\src\mainloop.cpp (627): MainLoop::render
c:\cygwin64\tmp\factorio-dmsbve\src\mainloop.cpp (260): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-dmsbve\src\mainloop.cpp (153): MainLoop::run
c:\cygwin64\tmp\factorio-dmsbve\src\main.cpp (717): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC89832D92)
00007FFC89832D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8B7B9F64)
00007FFC8B7B9F64 (ntdll): (filename not available): RtlUserThreadStart
42.780 Error CrashHandler.cpp:85: Map tick at moment of crash: 33019296
42.780 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
0.002 Operating system: Windows 10
0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.002 Write data path: C:/Users/mngrif/AppData/Roaming/Factorio
0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.025 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [Screen: 0] [DXT: true]
0.027 Available display adapters: 2
0.027 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 390 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
0.027 [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 390 Series {0x8080001, [-1680,0], 1680x1050, 32bit, 60Hz}
0.027 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.746 Initialised OpenGL:[0] AMD Radeon (TM) R9 390 Series; driver: 4.5.13441 Compatibility Profile Context 16.200.1035.1001
0.829 Desktop composition is active.
0.992 Loading mod core 0.0.0 (data.lua)
1.003 Loading mod base 0.13.11 (data.lua)
1.166 Checksum for core: 3471280900
1.166 Checksum for mod base: 2556737699
1.849 Initial atlas bitmap size is 16384
1.889 Created atlas bitmap 4096x4096
1.927 Created atlas bitmap 4096x4092
1.965 Created atlas bitmap 4096x4052
2.003 Created atlas bitmap 4096x4092
2.038 Created atlas bitmap 4096x4088
2.075 Created atlas bitmap 4096x4092
2.113 Created atlas bitmap 4096x4088
2.149 Created atlas bitmap 4096x4080
2.181 Created atlas bitmap 4096x4096
2.200 Created atlas bitmap 4096x2272
2.208 Created atlas bitmap 4096x968
2.626 Atlases loaded from disk cache.
3.384 Sprites loaded
3.384 Convert atlas 4096x4096 to: compressed
6.109 Convert atlas 4096x4092 to: compressed
8.830 Convert atlas 4096x4052 to: compressed
11.183 Convert atlas 4096x4092 to: compressed
13.584 Convert atlas 4096x4088 to: compressed
16.028 Convert atlas 4096x4092 to: compressed
18.498 Convert atlas 4096x4088 to: compressed
20.963 Convert atlas 4096x4080 to: compressed
23.434 Convert atlas 4096x4096 to: compressed
25.824 Convert atlas 4096x2272 to: compressed
27.205 Convert atlas 4096x968 to: trilinear-filtering compressed
29.395 Loading sounds...
31.593 Custom inputs active: 0
31.655 Factorio initialised
37.099 Loading map C:/Users\mngrif\AppData\Roaming\Factorio\saves\_autosave3.zip
37.140 Info Scenario.cpp:127: Map version 0.13.11-0
39.574 Checksum for script C:/Users/mngrif/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
41.351 Error CrashHandler.cpp:184: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-dmsbve\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-dmsbve\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-dmsbve\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-dmsbve\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-dmsbve\src\util\crashhandler.cpp (187): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF616047794)
00007FF616047794 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8B84666D)
00007FFC8B84666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8B7C3C00)
00007FFC8B7C3C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8B84577A)
00007FFC8B84577A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-dmsbve\src\graphics\spritedraworder.cpp (123): SpriteDrawOrder::render
c:\cygwin64\tmp\factorio-dmsbve\src\graphics\drawengine.cpp (175): DrawEngine::drawEntities
c:\cygwin64\tmp\factorio-dmsbve\src\graphics\drawengine.cpp (76): DrawEngine::render
c:\cygwin64\tmp\factorio-dmsbve\src\graphics\gamerenderer.cpp (155): GameRenderer::render
c:\cygwin64\tmp\factorio-dmsbve\src\gameview.cpp (769): GameView::render
c:\cygwin64\tmp\factorio-dmsbve\src\mainloop.cpp (627): MainLoop::render
c:\cygwin64\tmp\factorio-dmsbve\src\mainloop.cpp (260): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-dmsbve\src\mainloop.cpp (153): MainLoop::run
c:\cygwin64\tmp\factorio-dmsbve\src\main.cpp (717): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC89832D92)
00007FFC89832D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC8B7B9F64)
00007FFC8B7B9F64 (ntdll): (filename not available): RtlUserThreadStart
42.780 Error CrashHandler.cpp:85: Map tick at moment of crash: 33019296
42.780 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.