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[0.13.11][posila] Crash when deploying Destroyers

Posted: Thu Jul 28, 2016 10:56 pm
by mngrif
As said in title. To reproduce, load the autosave and toss a Destroyer cap. Immediately before the autosave, I had ran out to newly generated terrain. I skipped 0.13.10 entirely. This map is from 0.9.x note that it was converted to a scenario a while ago (early 0.11?). <3 <3 <3

https://dl.dropboxusercontent.com/u/249 ... osave3.zip
Backup of save before loading it in 0.13.11:
https://dl.dropboxusercontent.com/u/249 ... wesome.zip
logfile

Re: [0.13.11] Crash when deploying Destroyers

Posted: Fri Jul 29, 2016 5:10 am
by illmaren
doesnt happen in an .13.11 generated map...run yesterday destroyer throwing into alien bases within new generated areas...no crash

Re: [0.13.11] Crash when deploying Destroyers

Posted: Fri Jul 29, 2016 10:47 am
by posila
Thanks for the report.
Did you edit config.ini and changed texture-compression to true? If so, I am glad you did, because you found a bug :D
Before we fix it, turn off texture compression in graphics options and it won't crash anymore. Also the game will start lot faster as it won't need to compress sprites.

Re: [0.13.11][posila] Crash when deploying Destroyers

Posted: Fri Jul 29, 2016 11:24 am
by posila
Fixed for 0.13.12

Re: [0.13.11][posila] Crash when deploying Destroyers

Posted: Fri Jul 29, 2016 3:17 pm
by mngrif
posila wrote:Fixed for 0.13.12
Thank you so much!

Turning off compression allows it to run just fine. You can blame Rseding for that :)