Runoff to Steel
Posted: Sun Jul 24, 2016 3:56 am
As my first attempt to try and get combinators working I decided to try and set it up so the last furnace in the line of iron furnaces switches over to steel when the belt starts backing up. It also will not strand iron plates in the in or the out of the furnace. It seems to work and I thought I would post it to see if it could be improved. As it is literally my first attempt to actually build something with this, I assume it can.
Green is the memory cell for the iron plate inserter.
Grey resets the count every 100, just so it remains easy to read.
Red handles making sure that the iron plate inserter only inserts in batches of 5, so no iron gets stuck in the furnace. Is there are better way to do modulo? I'm doing [input/5] as red, [input+4/5] as blue, inserter stays on if blue > red.
I'm using side inserters, which is why the right most filter inserter (that pulls any spare iron out of the output) is oriented the way it is (it dumps into the wooden chest, which the fast inserter on the right puts back on the belt). The other filter inserter removes the steel to the provider chest.
Blue checks the belt to see if there are more than 5 iron on it, the belt doesn't back up entirely, but if one side gets backed up it looks like 5 is a decent count to look for.Green is the memory cell for the iron plate inserter.
Grey resets the count every 100, just so it remains easy to read.
Red handles making sure that the iron plate inserter only inserts in batches of 5, so no iron gets stuck in the furnace. Is there are better way to do modulo? I'm doing [input/5] as red, [input+4/5] as blue, inserter stays on if blue > red.
I'm using side inserters, which is why the right most filter inserter (that pulls any spare iron out of the output) is oriented the way it is (it dumps into the wooden chest, which the fast inserter on the right puts back on the belt). The other filter inserter removes the steel to the provider chest.
blueprint