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				[Oxyd] Crash when hovering mod-recipe that crafts base items
				Posted: Sat Jul 23, 2016 8:43 pm
				by Riley19280
				there are a few bugs related to this, no icons being displayed in the recipe unlocks, as well as a crash when hovering over them related to RecipeSlot::createToolTip, the recipes are also not unlocked when the research is completed, however the recipies work fine on their own (when not being enabled by a tech research)
Screenshot of GUI:
			
		
				
			 
- Capture.JPG (30.95 KiB) Viewed 4301 times
 
icons should be iron ore, copper ore, stone and coal, but are not displayed
 
			
					
				Re: Crash when hovering over mod-recipe that crafts base items
				Posted: Sun Jul 24, 2016 7:55 am
				by Loewchen
				Please upload the log of the crash.
			 
			
					
				Re: Crash when hovering over mod-recipe that crafts base items
				Posted: Sun Jul 24, 2016 1:00 pm
				by Riley19280
				Here you go!
			 
			
					
				Re: [Oxyd] Crash when hovering mod-recipe that crafts base items
				Posted: Mon Jul 25, 2016 2:25 pm
				by Oxyd
				This part of your data.lua is wrong:
Code: Select all
{
        type = "unlock-recipe",
        recipe = {"iorn-to-copper"}
      },
	  {
        type = "unlock-recipe",
        recipe = {"copper-to-coal"}
      },
	  {
        type = "unlock-recipe",
        recipe = {"coal-to-stone"}
      },
	  {
        type = "unlock-recipe",
        recipe = {"stone-to-iron"}
      },
It is meant to be recipe = "copper-to-coal", etc – without the {}'s around the string. If you get rid of the {}'s, it works just fine.
Fixed in 0.13.11 – Factorio will correctly refuse to load with an invalid data.lua like that.
 
			
					
				Re: [Oxyd] Crash when hovering mod-recipe that crafts base items
				Posted: Mon Jul 25, 2016 2:27 pm
				by Riley19280
				Ah, thank you!