[0.13.9] Server disconnecting clients when new player joins
Posted: Sun Jul 17, 2016 4:31 pm
by DukeofSussex
Here's the relevant snippet. Dropped client seems random, sometimes more than one.
Log
Also sometimes drops clients when one player disconnects, haven't been able to verify this yet.954.624 Info Synchronizer.cpp:522: networkTick(863985) adding peer(38) success(true).
955.507 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(0) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Deaf).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(16) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(32) username(Yoyogre).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(32) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(37) username(DukeofSussex).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(37) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Ready) newState(Connecting)
955.508 Info NetworkInputHandler.cpp:524: expectedMapTick(35538678) adding peer(38).
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(VerifyingConnection)
957.240 Info MultiplayerManager.cpp:1143: networkTick(864025) mapTick(35538679) received stateChanged peerID(38) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
957.240 Info MultiplayerManager.cpp:996: networkTick(864025) mapTick(35538679) changing state from(InGame) to(InGameAligning)
957.240 Info MultiplayerManager.cpp:1818: networkTick(864025) mapTick(35538679) starting mapAlign
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(32) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(37) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1752: networkTick(864038) mapTick(35538679) sending mapAlignAction
960.074 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(100/900).
961.840 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(200/900).
963.507 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(300/900).
965.174 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(400/900).
966.840 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(500/900).
968.509 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(600/900).
970.179 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(700/900).
971.839 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(800/900).
973.508 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(900/900).
973.523 Info Synchronizer.cpp:612: NetworkTick(864046) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
973.523 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-stopped-communicating
973.524 Info MultiplayerManager.cpp:996: networkTick(864046) mapTick(35538679) changing state from(InGameAligning) to(Failed)
955.507 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(0) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Deaf).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(16) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(32) username(Yoyogre).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(32) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(37) username(DukeofSussex).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(37) oldState(InGame) newState(InGame)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Ready) newState(Connecting)
955.508 Info NetworkInputHandler.cpp:524: expectedMapTick(35538678) adding peer(38).
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1527: Received peer info for peer(38) username(kunter).
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(Connecting)
955.508 Info MultiplayerManager.cpp:1143: networkTick(863998) mapTick(35538678) received stateChanged peerID(38) oldState(Connecting) newState(VerifyingConnection)
957.240 Info MultiplayerManager.cpp:1143: networkTick(864025) mapTick(35538679) received stateChanged peerID(38) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
957.240 Info MultiplayerManager.cpp:996: networkTick(864025) mapTick(35538679) changing state from(InGame) to(InGameAligning)
957.240 Info MultiplayerManager.cpp:1818: networkTick(864025) mapTick(35538679) starting mapAlign
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(32) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1143: networkTick(864038) mapTick(35538679) received stateChanged peerID(37) oldState(InGame) newState(InGameAligning)
958.124 Info MultiplayerManager.cpp:1752: networkTick(864038) mapTick(35538679) sending mapAlignAction
960.074 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(100/900).
961.840 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(200/900).
963.507 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(300/900).
965.174 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(400/900).
966.840 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(500/900).
968.509 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(600/900).
970.179 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(700/900).
971.839 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(800/900).
973.508 Info Synchronizer.cpp:465: NetworkTick(864046) peer(0) drop detection state(900/900).
973.523 Info Synchronizer.cpp:612: NetworkTick(864046) peer(0) peerHeartbeatsEmpty(false) is not responding, dropping.
973.523 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-stopped-communicating
973.524 Info MultiplayerManager.cpp:996: networkTick(864046) mapTick(35538679) changing state from(InGameAligning) to(Failed)