[0.13.8] Circuit network lighting artifacts at higher zooms
Posted: Tue Jul 12, 2016 11:04 pm
by Kirk
If you load the attached save you should be on a belt. Zoom out a lot, and as you move sideways, you'll see artifacts in the lighting on the circuit network over time. If you move around yourself the effect is much faster and appears to flicker. Of course, this only happens at night.
Re: [0.13.8] Circuit network lighting artifacts at higher zooms
Re: [0.13.8] Circuit network lighting artifacts at higher zooms
Posted: Wed Jul 13, 2016 9:21 am
by Killerbee
Maybe it isn't the same, I could only observe my flicker during the day when moving slowly.
So maybe related but not the same.
I don't have Factorio installed on this PC so I can't test it now.
Re: [0.13.8] Circuit network lighting artifacts at higher zooms
Posted: Wed Jul 13, 2016 9:33 am
by Klonan
I cannot reproduce the issue on my PC/Monitor,
So im pretty sure it is a hardware specific issue
Re: [0.13.8] [Pending] Circuit network lighting artifacts at higher zooms
Posted: Thu Jul 14, 2016 3:20 am
by Kirk
Turns out making Factorio GIFs isn't all that hard
Re: [0.13.8] [Pending] Circuit network lighting artifacts at higher zooms
Posted: Thu Jul 14, 2016 8:52 am
by Rseding91
Kirk wrote:Turns out making Factorio GIFs isn't all that hard
You've got lights render quality on some super low something - that chopping cone of the player's flashlight shows it.
Turn the lights quality up to the max and see what it looks like then.
Re: [0.13.8] [Pending] Circuit network lighting artifacts at higher zooms
Posted: Thu Jul 14, 2016 9:45 am
by Klonan
Rseding91 wrote:
Kirk wrote:Turns out making Factorio GIFs isn't all that hard
You've got lights render quality on some super low something - that chopping cone of the player's flashlight shows it.
Turn the lights quality up to the max and see what it looks like then.
I can confirm that this is an issue related to the lights render quality:
Re: [0.13.8] Circuit network lighting artifacts at higher zooms
Posted: Thu Jul 14, 2016 11:14 am
by posila
Changes for 0.13.9:
Changed lights overlay to render with linear magnification filter to reduce blockiness and flicker of lights on lower "Lights rendering quality" settings.
Changes default value for "Lights rendering quality" from 0.2 to 1.0. Configurations with old default value will be changed to new default value.
New minimum value for "Lights rendering quality" will be 0.25.
Re: [0.13.8] Circuit network lighting artifacts at higher zooms
Posted: Thu Jul 14, 2016 9:00 pm
by Kirk
My apologies, I was not aware of this setting. It was indeed 0.20. Was it added recently? I recall setting everything to the maximum a while ago.
Re: [0.13.8] Circuit network lighting artifacts at higher zooms
Posted: Fri Jul 15, 2016 10:07 am
by posila
No problem.
I think the setting was there for a long long time, but the default value was 0.2 ... so the game looked bad with default settings and we fixed it.