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[0.9.3] blueprints don't place wires
Posted: Thu Mar 20, 2014 12:55 pm
by LoSboccacc
getting a section of a factory that has green wires on a blueprint result in the same section being built without wires
also, wire conditions on smart inserter are lost so that when you connect the green wire back, the inserter condition is empty
Re: [0.9.3] blueprints don't place wires
Posted: Sat Mar 22, 2014 8:36 am
by MF-
Sounds like a build order issue.
Like the one with locomotive being built before rails it was supposed to stand on
Re: [0.9.3] blueprints don't place wires
Posted: Sun Mar 23, 2014 12:48 pm
by kovarex
I just started to implement it, but I found out there are some complications with this functionality, so I decided to leave it for 0.10
Re: [0.9.3] blueprints don't place wires
Posted: Thu Jun 05, 2014 7:49 am
by kovarex
Implemented for 0.10, so moving to resolved for next release.
The connection is now visible on the ghost poles.
The circuit connection is applied even when one of the entities (electric pole, inserter etc.) is existing already, or when both are existing.