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[0.13.7] Corrupted game state
Posted: Mon Jul 11, 2016 2:31 pm
by Jupiter
I got a message saying that the game state was corrupted. This is a link to two save files, one is the last working (an autosave) and one is the corrupted save.
https://we.tl/bGI8h9rmHA
Re: [0.13.7] Corrupted game state
Posted: Mon Jul 11, 2016 3:07 pm
by Loewchen
Please upload the log-file.
With what version of the game was the map originally created?
Re: [0.13.7] Corrupted game state
Posted: Mon Jul 11, 2016 7:45 pm
by Jupiter
Loewchen wrote:Please upload the log-file.
With what version of the game was the map originally created?
I'm afraid that the relevant log file was quickly overwritten. Without really thinking, I tried to reload my game from my own save file (not an autosave) which I know wasn't corrupted.
When the map loaded up it immediately crashed with an 'unexpected error'. I think the two events are related and fortunately that log file hasn't been overwritten yet:
Code: Select all
0.001 2016-07-11 16:08:56; Factorio 0.13.7 (build 23218, win64, alpha)
0.002 Operating system: Windows 10
0.002 Program arguments: "C:\Program Files\Factorio\bin\x64\factorio.exe" "--wait-to-close" "7188"
0.002 Read data path: C:/Program Files/Factorio/data
0.002 Write data path: C:/Users/Peter/AppData/Roaming/Factorio
0.002 Binaries path: C:/Program Files/Factorio/bin
0.020 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [Screen: 255] [DXT: false]
0.031 Available display adapters: 2
0.031 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4000 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.031 [1]: \\.\DISPLAY2 - Intel(R) HD Graphics 4000 {0x01, [256,1080], 1366x768, 32bit, 60Hz}
0.031 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.082 Initialised Direct3D:[0] NVIDIA GeForce 610M; driver: nvd3dumx.dll 10.18.13.6822
0.088 Video memory size (dedicated video/dedicated system/shared system/available): 1999/0/4038/4088 MB
0.133 Desktop composition is active.
0.267 Loading mod core 0.0.0 (data.lua)
0.272 Loading mod base 0.13.7 (data.lua)
0.379 Loading mod blueprint-string 3.0.2 (data.lua)
0.447 Loading mod autofill 1.3.16 (data.lua)
0.519 Loading mod AutoTrash 0.1.1 (data.lua)
0.587 Loading mod beltplanner 0.9.1 (data.lua)
0.665 Loading mod bulldozer 1.2.6 (data.lua)
0.732 Loading mod Burner-Filter-Inserter 0.3.0 (data.lua)
0.805 Loading mod deforest-planner 0.1.0 (data.lua)
0.880 Loading mod endless-resources 0.3.0 (data.lua)
0.947 Loading mod Enhanced_Map_Colors 1.3.0 (data.lua)
1.020 Loading mod EvoGUI 0.4.104 (data.lua)
1.098 Loading mod factorio-reach 2.0.3 (data.lua)
1.164 Loading mod FactorioMaps 0.6.0 (data.lua)
1.238 Loading mod FARL 0.5.33 (data.lua)
1.317 Loading mod filtered-deconstruction-planner 0.4.3 (data.lua)
1.386 Loading mod Flare 0.0.2 (data.lua)
1.474 Loading mod Foreman 0.1.25 (data.lua)
1.541 Loading mod HD Flashlight 0.1.1 (data.lua)
1.610 Loading mod Honk 2.0.0 (data.lua)
1.698 Loading mod ModuleInserter 0.2.0 (data.lua)
1.766 Loading mod nightvision 0.0.5 (data.lua)
1.839 Loading mod original-music-hd 1.0.1 (data.lua)
1.913 Loading mod pollution-detector 0.2.1 (data.lua)
1.999 Loading mod Pre-Fusion 0.0.3 (data.lua)
2.068 Loading mod Red Alerts 1.1.0 (data.lua)
2.138 Loading mod Rename Trains 0.2.0 (data.lua)
2.212 Loading mod RSORadar 0.0.1 (data.lua)
2.308 Loading mod SatelliteRadar 0.4.1 (data.lua)
2.380 Loading mod ScoreExtended 1.0.11 (data.lua)
2.450 Loading mod SmartDisplay 1.0.9 (data.lua)
2.538 Loading mod spawn-belt 1.0.0 (data.lua)
2.648 Loading mod Tape Measure 1.0.2 (data.lua)
2.738 Loading mod TimeTools 1.0.14 (data.lua)
2.832 Loading mod Torches 0.2.3 (data.lua)
2.939 Loading mod TrainSpeedLimit 1.0.4 (data.lua)
3.029 Loading mod upgrade-planner 1.1.12 (data.lua)
3.124 Loading mod VoidChestInstant 1.0.1 (data.lua)
3.235 Loading mod Enhanced_Map_Colors 1.3.0 (data-updates.lua)
3.326 Loading mod FARL 0.5.33 (data-updates.lua)
3.422 Loading mod rso-mod 2.0.9 (data-updates.lua)
3.536 Loading mod FARL 0.5.33 (data-final-fixes.lua)
3.626 Loading mod Flare 0.0.2 (data-final-fixes.lua)
3.718 Loading mod ModuleInserter 0.2.0 (data-final-fixes.lua)
3.835 Loading mod Pre-Fusion 0.0.3 (data-final-fixes.lua)
3.925 Loading mod Squeak Through 1.1.3 (data-final-fixes.lua)
4.012 Loading mod WaiTex_Full 1.1.0 (data-final-fixes.lua)
4.287 Checksum for core: 714099156
4.287 Checksum for mod base: 1905699976
4.287 Checksum for mod blueprint-string: 2370144521
4.287 Checksum for mod autofill: 1353558861
4.287 Checksum for mod AutoTrash: 2969117984
4.287 Checksum for mod beltplanner: 1504245000
4.287 Checksum for mod bulldozer: 2950092679
4.287 Checksum for mod Burner-Filter-Inserter: 755381519
4.287 Checksum for mod deforest-planner: 2849065364
4.287 Checksum for mod endless-resources: 4142307210
4.287 Checksum for mod Enhanced_Map_Colors: 2938663615
4.287 Checksum for mod EvoGUI: 1040096666
4.287 Checksum for mod factorio-reach: 223169401
4.287 Checksum for mod FactorioMaps: 1004700098
4.287 Checksum for mod FARL: 1367811734
4.287 Checksum for mod filtered-deconstruction-planner: 750010405
4.287 Checksum for mod Flare: 3699880236
4.287 Checksum for mod Foreman: 434380382
4.287 Checksum for mod HD Flashlight: 1968284886
4.287 Checksum for mod Honk: 2302555571
4.287 Checksum for mod ModuleInserter: 3303338019
4.287 Checksum for mod nightvision: 1302662567
4.287 Checksum for mod original-music-hd: 2740735163
4.287 Checksum for mod pollution-detector: 1593127964
4.287 Checksum for mod Pre-Fusion: 3177903465
4.287 Checksum for mod ProgressiveRunning: 0
4.287 Checksum for mod Red Alerts: 2837679719
4.287 Checksum for mod Rename Trains: 1144630755
4.287 Checksum for mod rso-mod: 691269887
4.287 Checksum for mod RSORadar: 342100791
4.287 Checksum for mod SatelliteRadar: 1625272447
4.287 Checksum for mod ScoreExtended: 491166828
4.287 Checksum for mod SmartDisplay: 2882374628
4.287 Checksum for mod spawn-belt: 1421401907
4.287 Checksum for mod Squeak Through: 3024636449
4.287 Checksum for mod Tape Measure: 284499724
4.287 Checksum for mod TimeTools: 1112125769
4.287 Checksum for mod Torches: 2629410206
4.287 Checksum for mod TrainSpeedLimit: 3886509578
4.287 Checksum for mod upgrade-planner: 913784995
4.287 Checksum for mod VoidChestInstant: 798133373
4.287 Checksum for mod WagonCapacityColor: 0
4.287 Checksum for mod WaiTex_Full: 643366248
4.287 Checksum for mod steinios_logistic_sensor: 0
6.190 Initial atlas bitmap size is 16384
6.207 Created atlas bitmap 16384x16343
6.880 Created atlas bitmap 16384x16372
8.185 Created atlas bitmap 16384x948
8.404 Created atlas bitmap 4096x1008
23.229 Sprites loaded
23.229 Convert atlas 4096x1008 to: trilinear-filtering
24.336 Loading sounds...
26.013 Custom inputs active: 3
26.013 Info Updater.cpp:750: Downloading https://www.factorio.com/updater/get-available-versions?username=Jupiter&token=<private>&apiVersion=2
27.047 0 packages available to download (experimental updates enabled).
27.086 Factorio initialised
44.354 Loading map C:/Users\Peter\AppData\Roaming\Factorio\saves\Peter 2.zip
44.396 Info Scenario.cpp:127: Map version 0.13.6-0
46.476 Applying migration: Pre-Fusion: Recipe Change.lua
46.477 Applying migration: Upgrade planner: upgrade-planner_1.1.11.lua
46.490 Checksum for script C:/Users/Peter/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
46.499 Checksum for script __blueprint-string__/control.lua: 3023626935
46.503 Checksum for script __autofill__/control.lua: 2761003946
46.506 Checksum for script __AutoTrash__/control.lua: 2581743626
46.510 Checksum for script __beltplanner__/control.lua: 3640460640
46.513 Checksum for script __bulldozer__/control.lua: 3062867819
46.514 Checksum for script __deforest-planner__/control.lua: 2589431393
46.517 Checksum for script __EvoGUI__/control.lua: 2392634121
46.520 Checksum for script __FactorioMaps__/control.lua: 3263891712
46.529 Checksum for script __FARL__/control.lua: 1636863242
46.531 Checksum for script __filtered-deconstruction-planner__/control.lua: 4088459431
46.542 Checksum for script __Foreman__/control.lua: 3878776708
46.543 Checksum for script __Honk__/control.lua: 732705837
46.546 Checksum for script __ModuleInserter__/control.lua: 1625812253
46.547 Checksum for script __pollution-detector__/control.lua: 4019383104
46.549 Checksum for script __ProgressiveRunning__/control.lua: 690699757
46.551 Checksum for script __Red Alerts__/control.lua: 2024948379
46.552 Checksum for script __Rename Trains__/control.lua: 3105002313
46.563 Checksum for script __rso-mod__/control.lua: 374014356
46.564 Checksum for script __SatelliteRadar__/control.lua: 193996382
46.566 Checksum for script __ScoreExtended__/control.lua: 4070845751
46.569 Checksum for script __SmartDisplay__/control.lua: 1998521164
46.570 Checksum for script __spawn-belt__/control.lua: 2659717601
46.571 Checksum for script __Tape Measure__/control.lua: 3300237787
46.573 Checksum for script __TimeTools__/control.lua: 139612605
46.574 Checksum for script __Torches__/control.lua: 2315681764
46.576 Checksum for script __TrainSpeedLimit__/control.lua: 3916853225
46.578 Checksum for script __upgrade-planner__/control.lua: 2909614572
46.579 Checksum for script __VoidChestInstant__/control.lua: 3529544710
46.581 Checksum for script __WagonCapacityColor__/control.lua: 2091289503
46.582 Checksum for script __steinios_logistic_sensor__/control.lua: 3458621932
467.819 Warning LuaGameScript.cpp:1221: luaremove_path error: Scripts can only use file space inside of C (requested path was C:/Users\Peter\AppData\Roaming\Factorio\script-output\FactorioMaps/Map1024)
803.041 Count of indexed targeters (61568) doesn't match count of saved targetables (61569)
803.079 Warning WriteFileGuard.cpp:23: Writing C:/Users\Peter\AppData\Roaming\Factorio\saves\_autosave3.zip failed; previous version (if any) should still be available
865.346 Count of indexed targeters (61705) doesn't match count of saved targetables (61706)
1943.936 Error CrashHandler.cpp:184: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-tx3nyb\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-tx3nyb\src\util\logger.cpp (328): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-tx3nyb\src\util\logger.cpp (382): Logger::logStacktrace
c:\cygwin64\tmp\factorio-tx3nyb\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-tx3nyb\src\util\crashhandler.cpp (187): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF72B51CAC0)
00007FF72B51CAC0 (factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD513A9AFD)
00007FFD513A9AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD51334FE9)
00007FFD51334FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD513A8C0A)
00007FFD513A8C0A (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00000269DB33E840)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00000269DB33E840)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00000269DB33E840)
00000269DB33E840 ((module-name not available)): (filename not available): (function-name not available)
c:\cygwin64\tmp\factorio-tx3nyb\src\entity\vehicle.cpp (182): Vehicle::~Vehicle
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF72B10C7D4)
00007FF72B10C7D4 (factorio): (filename not available): Car::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-tx3nyb\src\map\advancedtile.cpp (94): AdvancedTile::~AdvancedTile
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF72B4FABAC)
00007FF72B4FABAC (factorio): (filename not available): `eh vector destructor iterator'
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF72B4FABAC)
00007FF72B4FABAC (factorio): (filename not available): `eh vector destructor iterator'
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF72B0D38D6)
00007FF72B0D38D6 (factorio): (filename not available): Chunk::~Chunk
c:\cygwin64\tmp\factorio-tx3nyb\src\surface\surface.cpp (629): Surface::~Surface
c:\cygwin64\tmp\factorio-tx3nyb\src\map\map.cpp (934): Map::~Map
c:\cygwin64\tmp\factorio-tx3nyb\src\scenario\scenario.cpp (695): Scenario::~Scenario
c:\cygwin64\tmp\factorio-tx3nyb\src\appmanagerstates.cpp (809): InLoadingGameBox::InLoadingGameBox
c:\cygwin64\tmp\factorio-tx3nyb\src\appmanagerstates.cpp (790): InLoadGameDialog::process
c:\cygwin64\tmp\factorio-tx3nyb\src\appmanager.cpp (173): AppManager::process
c:\cygwin64\tmp\factorio-tx3nyb\src\mainloop.cpp (545): MainLoop::tickStep
c:\cygwin64\tmp\factorio-tx3nyb\src\mainloop.cpp (697): MainLoop::run
c:\cygwin64\tmp\factorio-tx3nyb\src\main.cpp (741): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (255): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD4EE78102)
00007FFD4EE78102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFD5135C5B4)
00007FFD5135C5B4 (ntdll): (filename not available): RtlUserThreadStart
1962.655 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Note: This probably has to do with one of the mods I installed, Factorio Maps. I got the game state corrupted message right after attempting to create a new map of my entire base. The creation of the map however also failed.
I will try to recreate the error.
Re: [0.13.7] Corrupted game state
Posted: Mon Jul 11, 2016 9:30 pm
by Loewchen
Loewchen wrote:With what version of the game was the map originally created?
Re: [0.13.7] Corrupted game state
Posted: Mon Jul 11, 2016 10:44 pm
by Jupiter
Loewchen wrote:Loewchen wrote:With what version of the game was the map originally created?
I'm sorry. It was with 0.12.35
Re: [0.13.7] Corrupted game state
Posted: Mon Jul 11, 2016 11:25 pm
by Loewchen
Jupiter wrote:Loewchen wrote:Loewchen wrote:With what version of the game was the map originally created?
I'm sorry. It was with 0.12.35
I'm afraid your progress since 12.35 is most likely lost, even if you can still load some of the saves you made since then, you would be better off to load the last .12 save again in the latest .13 version as every child save that was once saved in the early .13 version will corrupt at some point.
Duplicate of:
viewtopic.php?f=11&t=27214
Re: [0.13.7] Corrupted game state
Posted: Tue Jul 12, 2016 12:00 am
by Jupiter
Being a programmer myself I really feel that this particular instance has something to do with the FactorioMaps mod. The corruption occurred right after creating a map. Or during actually.
My guts says that this was just some weird interplay between the API used by the mod and the game itself.
If I succeed in recreating the error then I'll post the log in here.
Anyhow, I have no .12 saves so I'll just keep playing, saving some blueprints in the meantime and if it crashes.. well, this is just a warm-up game anyway (it's my first game).