[0.13.6] Train signals placed by construction robots flash
Posted: Sat Jul 09, 2016 6:01 am
I have several blueprinted train intersections and I have noticed that when placing some of them from a blueprint, after building there are some signals that are flashing even though they are in legal positions. I actually noticed a bug similar to this one in 0.12 that was resolved in the 0.13 update when placing by hand, but it appears to not be the case when building by construction robot.
Basically when there is a signal in the closest position of a merge between a curve and a diagonal rail, it works fine when built by hand. However when built by a construction robot about 50% of the time the train signal will flash to indicate that it is in an illegal position even though it is not.. If deconstructed and rebuilt by hand it then works fine.

This is the simplest blueprint I made when I could consistently get flashing signals on one or both of the circled signals.

Attached is a save of a map with 2 problematic blueprints in the hotbar so you to try it out yurselfs!
Basically when there is a signal in the closest position of a merge between a curve and a diagonal rail, it works fine when built by hand. However when built by a construction robot about 50% of the time the train signal will flash to indicate that it is in an illegal position even though it is not.. If deconstructed and rebuilt by hand it then works fine.

This is the simplest blueprint I made when I could consistently get flashing signals on one or both of the circled signals.

Attached is a save of a map with 2 problematic blueprints in the hotbar so you to try it out yurselfs!