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[0.13.x] Resource distribution

Posted: Fri Jul 08, 2016 8:12 am
by imajor
The notes for 0.13 says that:

Map generator algorithm changed, further resource field now have greater richness.

I can see this for ores, if I go further away from my base, the amount of resources per tile seems to significantly increases. However for oil it seems that even the really far patches have only 30-40% yield, which makes a heavy game pretty hard. Am I just unlucky with these low yields, or is this a bug, and oil yield is not increased as I go further away?

Re: [0.13.x] Resource distribution

Posted: Fri Jul 08, 2016 11:28 am
by Ghoulish
Searchy searchy!

viewtopic.php?f=7&t=27228

Re: [0.13.x] Resource distribution

Posted: Fri Jul 08, 2016 4:52 pm
by TheSkiGeek
It seems like they tweaked it somewhat towards more wells per patch with lower yields per well. This gets you more "trickle" oil in the long run. And as mentioned in that thread, it does increase with distance, just slowly.

Also, the degradation rate of wells was halved in 0.13, so you'll get more total oil out of a well of the same nominal yield than in 0.12.