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How to make this go away

Posted: Fri Jul 08, 2016 12:02 am
by Neomore
Hello, all. I finished work on the first release of a mod i've been updating and changing. I managed to get everything working properly, except for one problem.

Every time I load the mod, all the items (including the base game items) all show that they are affected by my mod, and display that they are part of base--> advanced-base. Is there any way to make this go away? Is it due to the fact that the mod is named advanced base, and so Factorio is reading that as something that overhalls the entire base game?

Let me know what I can do to make this go away. Any help is appreciated.

Re: How to make this go away

Posted: Fri Jul 08, 2016 12:18 am
by DaveMcW
Well, the obvious thing to try is rename your mod...

Re: How to make this go away

Posted: Fri Jul 08, 2016 12:40 am
by Neomore
No change after renaming the mod.

Re: How to make this go away

Posted: Fri Jul 08, 2016 12:56 am
by Nexela
I am no expert on factorio or lua but as a guess....

Code: Select all

for name,list in pairs(data.raw) do
	for index,item in pairs(list) do
		if item.stack_size ~= nil then
			item.default_request_amount = defaultAmount
		end
	end
end
Looks like it is changing almost everything in the game and since your mod modded it it factorio is displaying it as such


When you see base--> advanced-base. it is telling you that it was created in base and modified by advanced-base

If you crated an item in advanced-base and some other mod changed that item it would show as
advanced-base --> Othermod

Re: How to make this go away

Posted: Fri Jul 08, 2016 1:20 am
by Neomore
That fixed it. Thanks for the help :)