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[0.13.6] Crash using saved function in console

Posted: Thu Jul 07, 2016 7:14 pm
by gheift
I wanted to experiment a little bit with the console and was annoyed to always type

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/c game.player.print
So I rebound the function with

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/c echo = game.player.print
and wanted to print something like

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/c echo "Hello World!
and Boom!

A workaround would be

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/c echo = function(...) game.player.print(...) end
but the crash should be fixed nonetheless.
Stacktrace

Re: [0.13.6] Crash using saved function in console

Posted: Thu Jul 07, 2016 7:43 pm
by daniel34

Re: [0.13.6] Crash using saved function in console

Posted: Thu Jul 07, 2016 7:51 pm
by gheift
Ah, thanks for the info…